How to Design Software Good
haiku-os.org
How to Design Software Good
1–10 of 191 posts
Re: How to Design Software Good
#2I feel these conventions, while written about HaikuOS, apply equally to all domains of software authorship.
Re: How to Design Software Good
#3I absolutely love long articles like this. This is full of brilliant information. Fantastic.
Re: How to Design Software Good
#4Wow, this is more like a master class on GUI application design than the usual guidelines you see. I don't see a byline but someone poured a lot of love and wisdom into this.
Re: How to Design Software Good
#5Is the grammatical error in the title intentional?
Re: How to Design Software Good
#6Given:
> Good Software Uses Everyday Language
I'm curious why keyboard shortcuts are called accelerators.
Overall looks like a pretty good set of things to think about as a UX designer.
Re: How to Design Software Good
#7Is the grammatical error in the title intentional?
no
Re: How to Design Software Good
#8> Haiku is an operating system which is known for its speed and being easy for anyone to use.
That's a fairly bold claim. Haiku is an OS that basically no one uses for any purpose. Why should I take any sort of design advice from them?
Re: How to Design Software Good
#9Looks like most of this is derivative of Molich and Nielsen's heuristic evaluation of user interfaces guidelines from 1990. https://dl.acm.org/citation.cfm?id=77486
Re: How to Design Software Good
#10Is the grammatical error in the title intentional?
I blame English. That language is always up to no well: https://www.smbc-comics.com/comic/noun