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iPad Pro

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121–130 of 805 posts

Re: iPad Pro

#121
To quote the princess bride: 'You keep using that word ['pro.']. I don't think you know what it means.'

Why on earth does Apple have the audacity to call it an 'iPad Pro', if I can't run any of Apple's actually 'pro' software on it?

Adobe beat Apple to actually getting the first piece of real software on the iPad, with Photoshop.

There's two applications in particular, that, beyond xCode and iOS development, keep me locked in the Apple ecosystem and have for more than 15 years.

'Final Cut Pro' and 'Logic Pro'. The day we actually see Apple's own 'pro' software on an iPad is the day we can call it a 'pro' device. It's literally just a larger version of the iPad with a pencil.

Much less the fact that it'd be great if we could actually develop on the thing...but that's a pipe dream. Expecting Apple will put it's pro software on it's pro device...well, I guess it would be almost as an extreme request as maybe their flagship phone and flagship computer be able to connect to each other out of the box?

I'm confused as to why we've got USB-C in this new iPad Pro and not in the iPhones they released not a month ago. Where is the consistency? Where is the logic? (no pun intended)

It was like in 2017 when they decided to label a laptop a 'pro' unit and soldered a non-upgradeable paltry 16GB of RAM to the board and threw literally a colourful toy in where our actual keyboard buttons used to be.

Or the fact that we've been promised a new Mac 'Pro' and are still stuck with the same poorly-received and certainly-not-pro garbage can we've had for years.

Even the new Mac Mini is more powerful than the 'Mac Pro'.

I'm a seriously 'pro' user of Macs. I have been for a decade and a half. And I'm tired of them using that word. Can they just stop?

Re: iPad Pro

#122
I really loved my iPad Pro, but the point really holding it back from replacing my laptop is the browser. It's a beautiful retina 12.9" screen, but is forced to use the mobile Safari rendering engine. Give me a full browser, or let Chrome do it. What a painful limitation for a great potential daily-driver.

Re: iPad Pro

#123
post #41

"The new Liquid Retina display goes from edge to edge" I've never owned an iPad, perhaps I'm missing something here. How does the above statement reconcile with the pictures I see on the page where there's clearly a black bezel? Do they just mean there's not an area at the bottom with a physical button?

Am I the only one who actually like to have an edge on my devices so they dont break by looking at them? At least if there is a metal edge it can take some of the force and you have a chance of not breaking the screen. I dont understand why metal is bad and glass is somehow good? Also, I need to grab my ipad, move it around, spin it, grab it with the other hand etc. I see the edges / bezel's as very useful in these cases.

Re: iPad Pro

#124

Finally a mobile device that uses USB-C to charge. I'm glad they fixed the awful UX on charging the pencil. Also stoked there's no notch in the screen, but sad that there's rounded corners. Still no ability to let people make apps for the iPad on the iPad, which I think is truly disappointing. *edit: I just realized it doesn't have a headphone jack and does have a camera bump. Booooooo

> Finally a mobile device that uses USB-C to charge. Not sure if you're being sarcastic, but don't all (most) mobile devices use USB-C to charge these days?

They're talking specifically about mobile devices from apple.

Re: iPad Pro

#125

Can someone more educated on the subject please explain to me what would be required to turn this into a proper development machine? I'm asking about what iOS changes would be needed, rather than opinions about the physical aspects of it like form factor.

Depends on what you want to output. Webapps? Nothing, it already has all you need, especially if you are willing to use a remote server that you are ssh'ed into but you don't NEED that. For native compiled code and apps? Apple needs to release a Xcode compiler and a developer mode that lets you run self-signed binaries on the hardware.

Re: iPad Pro

#126
post #36

I just wish Apple would put the internals of the iPad Pro into the Apple TV and bundle it with a decent controller. The gaming potential is massive, and they even compared it to the Xbox One during the keynote. They are squandering a massive market opportunity - I just can't work out why.

Here's the thing - it's not the hardware. iPad can be hugely powerful and it won't get good games until those games start paying revenue. As long as 4,99$ is the standard price for a game, you can't expect studios to just port the games for potential loss. Especially since iPad with its 799$+ price tag isn't really an affordable device in comparison to game consoles. Compare this with Nintendo Switch - it's significa…

For a long time Apple's problem was a lack of software on their platform. I wonder if they have gone too far now and by encouraging so many developers they have ended up lowering the standards.

To me the huge amount of low cost junk in the App Store doesn't feel right next to the high quality expensive products Apple sells.

Re: iPad Pro

#127

I really like where the iPad is going. I play Civ 6 on a Pro with an Apple Pencil all the time, and I wish the screen was bigger. It is now, but that price... I could get a gaming rig for the cost of a 12in. My only question is where is the mini with FaceID?

> I really like where the iPad is going.

You mean becoming more and more like a Surface Pro?

Re: iPad Pro

#128

Can someone more educated on the subject please explain to me what would be required to turn this into a proper development machine? I'm asking about what iOS changes would be needed, rather than opinions about the physical aspects of it like form factor.

[deleted]

Re: iPad Pro

#129

Finally a mobile device that uses USB-C to charge. I'm glad they fixed the awful UX on charging the pencil. Also stoked there's no notch in the screen, but sad that there's rounded corners. Still no ability to let people make apps for the iPad on the iPad, which I think is truly disappointing. *edit: I just realized it doesn't have a headphone jack and does have a camera bump. Booooooo

> Finally a mobile device that uses USB-C to charge. Not sure if you're being sarcastic, but don't all (most) mobile devices use USB-C to charge these days?

They do. As do Macbooks too (which is actually rather annoying when you only have two USB-C ports and need to plug other stuff in besides a charger). iPhones, however, are still using their dinky lightning cable. So I'm assuming the GP was talking specifically about iPhones rather than "mobile devices" in the more general sense.

Re: iPad Pro

#130
post #49

Earlier quoted context omitted.

What's this missing besides the 'select' button: https://steelseries.com/gaming-controllers/nimbus

To be frank? An Apple logo. Third-party stuff isn't sufficiently sticky. If Apple wants games on their platform, they need their own controller. It might even be best if it comes in the box. I don't, however, think they really care that much.

I don't buy that the logo alone would do it. It would have to come bundled with a controller by default and all games would have to work with said controller.
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