Earlier quoted context omitted.
Yes, I'm critical of the presenters that Apple chooses often but I thought that comment made sense in the context, especially coming from someone that was likely more an Artist than a technologist.
Maybe I'm being harsh, but I really don't think that it should be impressive that, on a device of this power, you can zoom in and out of a photoshop file without the UI lagging. Note, btw, that the pixels aren't updating in real time, it takes a little bit for the higher resolution to pop in when she zooms in (unless they're recently in cache). She's literally talking about not having the UI lag. This shouldn't be an…
iPad Pro
111–120 of 805 posts
Re: iPad Pro
#112Can someone more educated on the subject please explain to me what would be required to turn this into a proper development machine? I'm asking about what iOS changes would be needed, rather than opinions about the physical aspects of it like form factor.
Re: iPad Pro
#113Finally a mobile device that uses USB-C to charge. I'm glad they fixed the awful UX on charging the pencil. Also stoked there's no notch in the screen, but sad that there's rounded corners. Still no ability to let people make apps for the iPad on the iPad, which I think is truly disappointing. *edit: I just realized it doesn't have a headphone jack and does have a camera bump. Booooooo
> Finally a mobile device that uses USB-C to charge. Not sure if you're being sarcastic, but don't all (most) mobile devices use USB-C to charge these days?
Re: iPad Pro
#114Earlier quoted context omitted.
Something in the simulator supports a mouse, so I wonder if it's down in the code somewhere, just not enabled.
macOS passes mouse events to the simulator app, which translates them into touch events. Unless you’re talking about something else?
I've seen videos where there is a faint circle representing where the cursor is and then it 'touches' the screen.
shrug I just wasn't sure if that was part of the ipad itself (like maybe accessibility) or all from the simulator.
Re: iPad Pro
#115Huh looks like most of the predictions I'd heard came true: USB-C and no home button. Wonder if they're going to do the same shift on the rest of the lines? I'm a little surprised that the iPhone Xs and Xr weren't switched over to USB-c if this is planned for the whole line. Charging the pencil attached to the side is pretty neat the old solution was very... odd and seemed pretty dangerous (having such a long lever a…
USB-C is considerably bigger than Lightning while offering arguably no major benefit for an almost entirely wireless device. Think size doesn’t really matter that much? The iPhone XR actually pushes the lightning port down slightly off center to make room for the LCD display. The XR would literally be impossible to make with USB-C.
Re: iPad Pro
#116The device is very nice, but it does not provide enough of a value proposition for me to want to buy one. It looks great for consuming content (though the focus on gaming when this device is supposed to be for professional use is odd), but the operating system itself limits the ability to produce anything more than trivial content or development.
> the operating system itself limits the ability to produce anything more than trivial content or development. I think that touch UI has constraints that are tough to overcome, but I strongly disagree that the operating system is a limit. Apple keeps exposing different ways to integrate apps, create workflows, even work with files directly. And of course the problem with this debate always includes fundamental mismat…
Gosh! What an incredible new feature
Re: iPad Pro
#117Earlier quoted context omitted.
It lacks a controller, though. And the "best" controller is missing three inputs you'd expect (L3/R3 "stick click" buttons and a select button).
I don't think gamers necessarily expect an L3/R3 button. The Switch does not have anything like that, and Nintendo has always been top tier for gaming controllers.
Re: iPad Pro
#118Very impressive demos, but unfortunately the number of apps that can make full use of the increased power is still limited. A common complaint I saw during the presentation was the emphasis of the A12X for gaming, but Apple is still very bad at incentivizing developers to make games with premium experiences and prices (to say nothing of the lack of an official gaming controller!) Also, the new Apple Pencil will only…
> Also, the new Apple Pencil will only work with the new iPads; it's not compatible with previous Pros: https://www.apple.com/apple-pencil/ Because the older pros don't have a way to charge it. Which is to me another one of those ingenious but now obvious design choices, I know the sGNote series has "wireless" charging for their stylus, but it needs to go into the device to be charged, this is so much cooler because…
Re: iPad Pro
#119Re: iPad Pro
#120Ive heard that its bad marketing to say things are bettER. BrightER, biggER, fastER. This is what I've seen Apple resort to over the last few years. This is very concerning for a luxury product manufacturer. However my reluctance to declare Apple 'myspace' is that there is a gigantic amount of resources and effort to change from the Apple ecosystem. A user likely wont gamble that a 400 dollar Android is going to be b…