Playing Mortal Kombat with TensorFlow.js
11–20 of 27 posts
Re: Playing Mortal Kombat with TensorFlow.js
#12How easy would it be to extend the model to trigger fatality move upon squeezing a bottle of ketchup ? Honest question about extensibility of the presented approach.
Re: Playing Mortal Kombat with TensorFlow.js
#13Awesome idea and implementation. tutorial is useful and clear. Well done mgechev, great job!
Re: Playing Mortal Kombat with TensorFlow.js
#14The guy has a pretty good stance, but I don't think looking at the computer screen while throwing kicks in another direction is such a good idea, I kinda expected him to round-kick his TV-set, almost disappointing he didn't.
Re: Playing Mortal Kombat with TensorFlow.js
#15Plug for my company Yuri https://www.yurigameai.com/ If you're interested in using ML techniques to create AI for your games please reach out! I'm an ML scientist and video game designer and I'm looking to make it as easy as possible for game designers to use AI in creative ways in their games (e.g: drop in replacement, automatically adjusting the difficulty of levels and more)
Re: Playing Mortal Kombat with TensorFlow.js
#16Re: Playing Mortal Kombat with TensorFlow.js
#17Plug for my company Yuri https://www.yurigameai.com/ If you're interested in using ML techniques to create AI for your games please reach out! I'm an ML scientist and video game designer and I'm looking to make it as easy as possible for game designers to use AI in creative ways in their games (e.g: drop in replacement, automatically adjusting the difficulty of levels and more)
What was the thought process behind the name Yuri? The first thing I think of when I see it (and I'm sure many think of) is the Japanese word.
Re: Playing Mortal Kombat with TensorFlow.js
#18Plug for my company Yuri https://www.yurigameai.com/ If you're interested in using ML techniques to create AI for your games please reach out! I'm an ML scientist and video game designer and I'm looking to make it as easy as possible for game designers to use AI in creative ways in their games (e.g: drop in replacement, automatically adjusting the difficulty of levels and more)
What was the thought process behind the name Yuri? The first thing I think of when I see it (and I'm sure many think of) is the Japanese word.
Re: Playing Mortal Kombat with TensorFlow.js
#19Plug for my company Yuri https://www.yurigameai.com/ If you're interested in using ML techniques to create AI for your games please reach out! I'm an ML scientist and video game designer and I'm looking to make it as easy as possible for game designers to use AI in creative ways in their games (e.g: drop in replacement, automatically adjusting the difficulty of levels and more)
What was the thought process behind the name Yuri? The first thing I think of when I see it (and I'm sure many think of) is the Japanese word.
Re: Playing Mortal Kombat with TensorFlow.js
#20Plug for my company Yuri https://www.yurigameai.com/ If you're interested in using ML techniques to create AI for your games please reach out! I'm an ML scientist and video game designer and I'm looking to make it as easy as possible for game designers to use AI in creative ways in their games (e.g: drop in replacement, automatically adjusting the difficulty of levels and more)
What was the thought process behind the name Yuri? The first thing I think of when I see it (and I'm sure many think of) is the Japanese word.
I'm looking for something that has an association with mind control or AI that would click for most gamers out there