Playing Mortal Kombat with TensorFlow.js
blog.mgechev.com
Playing Mortal Kombat with TensorFlow.js
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Re: Playing Mortal Kombat with TensorFlow.js
#2One of the greatest categorization solvers created by humans being used by a video game enthusiast to kick and punch his virtual opponent in the nuts.
Re: Playing Mortal Kombat with TensorFlow.js
#3Awesome idea and implementation. tutorial is useful and clear. Well done mgechev, great job!
Re: Playing Mortal Kombat with TensorFlow.js
#4How easy would it be to extend the model to trigger fatality move upon squeezing a bottle of ketchup ? Honest question about extensibility of the presented approach.
Re: Playing Mortal Kombat with TensorFlow.js
#5This would be so cool on an XBox!
Re: Playing Mortal Kombat with TensorFlow.js
#6Support multiplayer, address some latency issues and we'd have an awesome game.
Re: Playing Mortal Kombat with TensorFlow.js
#7Now this is really awesome! Nostalgia all the way
Re: Playing Mortal Kombat with TensorFlow.js
#8The guy has a pretty good stance, but I don't think looking at the computer screen while throwing kicks in another direction is such a good idea, I kinda expected him to round-kick his TV-set, almost disappointing he didn't.
Re: Playing Mortal Kombat with TensorFlow.js
#9For a 2nd version, it might be better to use a fighting game like Overgrowth (https://store.steampowered.com/app/25000/Overgrowth/). I haven't tried it but it has a scripting and mod system.
Re: Playing Mortal Kombat with TensorFlow.js
#10Plug for my company Yuri https://www.yurigameai.com/
If you're interested in using ML techniques to create AI for your games please reach out!
I'm an ML scientist and video game designer and I'm looking to make it as easy as possible for game designers to use AI in creative ways in their games (e.g: drop in replacement, automatically adjusting the difficulty of levels and more)