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Show HN: Variables War, a kid-friendly code playing-cards game

github.com

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Re: Show HN: Variables War, a kid-friendly code playing-cards game

#2
This game is free to play, cards could be printed from the github page.

The goal is to be the first to reach 42 for either of your 2 variables. For that, you will have to create a program that gets them closer to 42. Different kind of cards will help you to achieve that, if you are lucky enough: values and loop cards will help you increment your variable value. All the other cards will be used to slow down your opponents or defend yourself from a previous attack.

Some of the cards: code freeze, legacy code, pair programming, mob programming, memory leak, rollback, refactoring.

Re: Show HN: Variables War, a kid-friendly code playing-cards game

#5

Let kids be kids and let them do kid’s things. Even if your passion is coding, you must not impose it.

I don't think that's the point. Kids don't necessarily know what they'll like until they try it, that's sort of the whole point of being a kid.

Re: Show HN: Variables War, a kid-friendly code playing-cards game

#7
I don't understand the "Condition" cards: "Forbids any card that is breaking this condition. If the condition is already broken, then forbids any card that is not going towards its resolution." I don't know what it means to "forbid" a card. The word appear nowhere else in the card descriptions or game rules. Some (non-trivial) examples are probably called for; it seems like one of the more powerful and complicated cards.

(Note my problem isn't an inability to come up with a plausible interpretation, it's that I can come up with too many.)

I also find myself having a dream of playing a "Repeat ${PlayerCount}" card and contriving it so that by quitting on my turn, I simultaneously win and exit the game. (What's the opposite of "ragequit"?)

Re: Show HN: Variables War, a kid-friendly code playing-cards game

#8

Let kids be kids and let them do kid’s things. Even if your passion is coding, you must not impose it.

I don't think that's the point. Kids don't necessarily know what they'll like until they try it, that's sort of the whole point of being a kid.

Most of the parents here will abuse their kids on a weekly basis with coding crap until they “like” it. Kids like to run, jump, play, be with other kids, not code.

Re: Show HN: Variables War, a kid-friendly code playing-cards game

#9
https://github.com/kids-code-games/variables-war/blob/master...

"Increment one var by 1" shows up twice, once as x6 and again as x10 (maybe I'm misunderstanding something here?)

Interesting game! Some of the flavour text might be lost on a 7-year-old, but I can see it being rather quite endearing as a family game.

Re: Show HN: Variables War, a kid-friendly code playing-cards game

#10

Earlier quoted context omitted.

I don't think that's the point. Kids don't necessarily know what they'll like until they try it, that's sort of the whole point of being a kid.

Most of the parents here will abuse their kids on a weekly basis with coding crap until they “like” it. Kids like to run, jump, play, be with other kids, not code.

Boy, be sure to tell that to kid-me, hacking away in BASICA on an IBM XT in his bedroom. Poor guy must be a masochist.
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