Earlier quoted context omitted.
Gradle is pure insanity. Take a JVM-based scripting language that no one uses, and base an entire build-tool around it - complete with a custom DSL - that is so slow it needs to be run in the background as a service to be even somewhat performant, and make sure that each new version somehow breaks older build scripts so that you're constantly being prompted to update, and then being prompted to fix whatever the updat…
Maven is very unintuitive though, at least Gradle does a better job on the CLI interface. Hopefully we'll get better options on the JVM in the future.
Android Studio 3.2
81–84 of 84 posts
Re: Android Studio 3.2
#82Do the emulator and compiler still require SSDs and 16GB+ RAM to be usable? I love Android Studio but it used to always feel very heavy-weight.
Re: Android Studio 3.2
#83Re: Android Studio 3.2
#84Earlier quoted context omitted.
16Gb, Standard HDD, Mid range i5 processor. It's sluggish as hell. Takes an age to start up, the gui is slow, and compiling even a basic app taks forever, with much disk thrashing. I've given up, and recently uninstalled it. I'm going to try and develop android apps using Xamarin in Visual Studio instead (as I have that anyway for Windows dev).
I am on the same path, even though it makes me feel a bit like hypocrite given my advocacy for native tooling vs third party, it actually does seem a better path to sanity. Either that or just live with mobile Web and its constraints.
How's your personal experience with Xamarin? How's the tooling compared to Android Studio?