Shazam is the closest thing we have to witchcraft. I'm sure plenty of HNers will chime in with "well acktually..." type comments about how they could write it in their basement in a weekend, but to do what it does, as quickly as it does, on the ridiculously enormous library of music that it does is really something special.
Ooook I don't want to be that guy, but if you take a signal processing course in a university, you'd see that algorithms that Shazam probably uses aren't blackmagic. In UC Berkeley one of the projects we did in our Linear Algebra class was doing something like Shazam; the input was a 5 seconds of a random song tuned down so much that human hear can barely hear and white noise added. Then the problem is matching this…
Apple has completed its acquisition of Shazam
111–120 of 332 posts
Re: Apple has completed its acquisition of Shazam
#112Earlier quoted context omitted.
It feels like they're double dipping. Unpopular as it might be, I'd guess people would be more than willing to pay extra so that they could shitcan this "feature".
So you want to pay extra to not pay extra?
Re: Apple has completed its acquisition of Shazam
#113Shazam is the closest thing we have to witchcraft. I'm sure plenty of HNers will chime in with "well acktually..." type comments about how they could write it in their basement in a weekend, but to do what it does, as quickly as it does, on the ridiculously enormous library of music that it does is really something special.
Here is a good write-up on how it works: http://coding-geek.com/how-shazam-works/
https://github.com/jvbalen/soundofshazam/blob/master/sound_o...
And an example output (try Shazam-ing it!):
Re: Apple has completed its acquisition of Shazam
#114Shazam is the one app that has been around since about the birth of the iPhone that honestly still blows my mind in it's capabilities. The fact it can so quickly figure out any song in so many environments is incredible. Call me simple, but I use it almost daily, and it is accurate close to 98% of the time. I absolutely love Shazam's iOS app, and they have done a great job keeping up with UI/UX treads for it over the…
Just to jog people's memory, patent threats were sent to others doing similar things [0]. Not sure if that represents Shazam or not, but if so, they'll fit in perfectly with Apple.
Re: Apple has completed its acquisition of Shazam
#115Earlier quoted context omitted.
I agree with the lauding of Shazam, but I am interested in your statement "I use it almost daily" -- what for? I've always viewed Shazam as a novelty and have installed and uninstalled it a few random times, but as Jobs would say it seems like a feature not a product.
I can't speak for who you're replying to, but I find myself using it at restaurants, bars, and public locations where music is playing, as well as friends' cars, and other social gatherings. I know these sort of situations are rare for the average HN user.
A generalization if I ever saw one.
Re: Apple has completed its acquisition of Shazam
#116It’s weird to think that I would find it strange if Apple acquired a company like Shazam and left the ads on, isnt it? In a day and age when all of their competitors are turning to ads to increase revenues, Apple is making great customer experiences ad-free. I think the idea that making Shazam ad-free “makes sense” is actually fascinating because if it were google or amazon buying Shazam, I would assume it would rema…
Re: Apple has completed its acquisition of Shazam
#117Earlier quoted context omitted.
> and without internet That's really sweet—I wonder how much storage that requires? I would have expected it to require a lot, but if it's on a phone, then maybe not that much?
The database holds fingerprints for ~17000 songs and takes 53MBs: https://www.xda-developers.com/google-pixel-2-now-playing-so...
Re: Apple has completed its acquisition of Shazam
#118Shazam is the closest thing we have to witchcraft. I'm sure plenty of HNers will chime in with "well acktually..." type comments about how they could write it in their basement in a weekend, but to do what it does, as quickly as it does, on the ridiculously enormous library of music that it does is really something special.
Here is a good write-up on how it works: http://coding-geek.com/how-shazam-works/
Re: Apple has completed its acquisition of Shazam
#119I like Shazam, but I love Soundhound. I've found it way more accurate and I also found their other audio tools through it. Such a cool company. Congrats to Shazam though!
Re: Apple has completed its acquisition of Shazam
#120Earlier quoted context omitted.
Ooook I don't want to be that guy, but if you take a signal processing course in a university, you'd see that algorithms that Shazam probably uses aren't blackmagic. In UC Berkeley one of the projects we did in our Linear Algebra class was doing something like Shazam; the input was a 5 seconds of a random song tuned down so much that human hear can barely hear and white noise added. Then the problem is matching this…
Pedant baited.