My preference for a well supported Chromium-based browser that's not Chrome would be to use one of the "Blink" based browsers: https://vivaldi.com https://brave.com https://www.opera.com Opera was purchased by a Chinese consortium, I'm not a fan of Brave's hijacking of ad spaces so my preference is currently vivaldi - which was founded by co-founder and former CEO of Opera and has been adding new innovative features…
Modifications to Google Chromium for removing Google integration
111–120 of 326 posts
Re: Modifications to Google Chromium for removing Google integration
#112My preference for a well supported Chromium-based browser that's not Chrome would be to use one of the "Blink" based browsers: https://vivaldi.com https://brave.com https://www.opera.com Opera was purchased by a Chinese consortium, I'm not a fan of Brave's hijacking of ad spaces so my preference is currently vivaldi - which was founded by co-founder and former CEO of Opera and has been adding new innovative features…
Note that Vivaldi is closed source. If you're looking for open source only, consider Firefox.
Its CEO announced more details about their source code: https://jon.vivaldi.net/a-few-words-about-open-source-vivald...
Re: Modifications to Google Chromium for removing Google integration
#113Earlier quoted context omitted.
One issue here, is that none of these are good cross platformers for mobile. iOS and Android both force you to use their render engine afiak. That's why Edge uses Webkit on iOS and Blink on Android...yet Edge (proper) uses...the Edge engine. Mobile is so much of the world's web usage now...it's basically impossible to decouple them from their root OSes. Imagine if Windows in the 90s or 00s forced every competitor's b…
Only iOS forces you to use WebKit which is why it's used by Chrome/Edge/Opera. It's not impossible to decouple them, you're prohibited by the license from using an alternative browser engine. Android doesn't have any such restrictions so Firefox on Android are able to use their Gecko engine.
Re: Modifications to Google Chromium for removing Google integration
#114Earlier quoted context omitted.
That's what we have now. It hasn't exactly been working out for the users.
In a lot of places Users who don't want ads can subscribe to access ad free content. If that was a superior monetization strategy most websites would adopt it.
Re: Modifications to Google Chromium for removing Google integration
#115Earlier quoted context omitted.
If you’re monetizing with ads, you’ve already lost control of your revenue.
Whatever monetization strategy Websites choose to fund their content is up to them. If ads are the best way to support free content then that should be their choice.
Re: Modifications to Google Chromium for removing Google integration
#116Earlier quoted context omitted.
Only iOS forces you to use WebKit which is why it's used by Chrome/Edge/Opera. It's not impossible to decouple them, you're prohibited by the license from using an alternative browser engine. Android doesn't have any such restrictions so Firefox on Android are able to use their Gecko engine.
Thanks for the correction, either way, I view it as a problem that you can't (easily?) decouple in iOS. Some of these browsers listed have no mobile version, at least not ones fully baked. That alone forces people into the hands of the mobile defaults like Chrome and Safari.
A mobile browser is a completely different Application then a Desktop browser so you're still going to be using a different "Browser" Application, so I guess I don't understand why my choice for using the built-in Safari on iOS would impact which Desktop browser I'd choose to use?
Re: Modifications to Google Chromium for removing Google integration
#117Earlier quoted context omitted.
Thanks for the correction, either way, I view it as a problem that you can't (easily?) decouple in iOS. Some of these browsers listed have no mobile version, at least not ones fully baked. That alone forces people into the hands of the mobile defaults like Chrome and Safari.
I'm not clear why it matters that it's not available for iOS? All iOS browsers must use WebKit which is what's Chrome's Blink engine is based on and what all browsers mentioned above use. A mobile browser is a completely different Application then a Desktop browser so you're still going to be using a different "Browser" Application, so I guess I don't understand why my choice for using the built-in Safari on iOS woul…
Re: Modifications to Google Chromium for removing Google integration
#118My preference for a well supported Chromium-based browser that's not Chrome would be to use one of the "Blink" based browsers: https://vivaldi.com https://brave.com https://www.opera.com Opera was purchased by a Chinese consortium, I'm not a fan of Brave's hijacking of ad spaces so my preference is currently vivaldi - which was founded by co-founder and former CEO of Opera and has been adding new innovative features…
Note that Vivaldi is closed source. If you're looking for open source only, consider Firefox.
Brave, un-googled Chromium, etc there are many less intrusive browsers out there.
Re: Modifications to Google Chromium for removing Google integration
#119Earlier quoted context omitted.
How do you assess the trustworthiness of thousands of transitive dependencies with a far greater number of code contributors in a way that scales? This is a serious question, and it would be great if you shared the solution you found. Thanks.
I should admit that my procedures are only marginally better than an average developer's. Sadly I have no arbitrarily deep audit in place. I just try to pick solid projects, and assume / quickly check that their dependencies don't suck. Also I'm particularly cautious with npm (as opposed to rubygems or clojars). I should be looking into either (or both of): - setting up a multi-user macOS ('me' + 'admin' + 'dev'. I n…
Shouldn't we all. Yet no one does it and it's unlikely to happen anytime soon.
Re: Modifications to Google Chromium for removing Google integration
#120Earlier quoted context omitted.
I'm not clear why it matters that it's not available for iOS? All iOS browsers must use WebKit which is what's Chrome's Blink engine is based on and what all browsers mentioned above use. A mobile browser is a completely different Application then a Desktop browser so you're still going to be using a different "Browser" Application, so I guess I don't understand why my choice for using the built-in Safari on iOS woul…
Because the focus on decoupling from Google, etc is to prevent control of larger corporations and from data intrusion. Mobile is a huge facet of search/browsing now. If you are only decoupling 50% of web usage, you aren't making much of a dent on the behemoths to change their behavior.