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How Ninja become gaming's first crossover star

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11–20 of 63 posts

Re: How Ninja become gaming's first crossover star

#11
post #4

"I play Fortnite every day, Mom. It's my dream to play Fortnite." - What a world we live in now a days...

Oh the stress of modern celebrity! I'd give you all my pity but I already spent it raising children and paying a mortgage and working for sociopaths. Having said that, now I fucking well WANT to play Fortnite every day

Heaven is being able to play fortnite every day. Hell is _having_ to play fornite every single day.

Re: How Ninja become gaming's first crossover star

#12
post #6

Toxicity in gaming + virtual communities (particularly against women) seems to be an issue that no company has a great grasp on. I recently gave Fortnite a try and ended up turning chat off due to relentless abuse by someone that sounded like they were pretty young. It made me a bit sad - I met some of my best friends growing up online in irc channels playing CS, WoW, etc - not sure if I would be able to do so today.…

That article is really strange to me. On one hand, he's probably 100% right. There's no other way to avoid rumors and jokes like that. On the other hand, that's a completely unacceptable excuse to bar women from something. Can someone refuse to hire a female secretary out of respect for their wife?

> On the other hand, that's a completely unacceptable excuse to bar women from something.

So what do you do? Force him to do something he doesn't want? As far as I'm aware, his choice isn't illegal and he's free to choose it and face the social repercussions. It's clear he'd rather take the heat from people complaining about that choice than to deal with the internet trolls and the rumors they start.

Re: How Ninja become gaming's first crossover star

#13

Toxicity in gaming + virtual communities (particularly against women) seems to be an issue that no company has a great grasp on. I recently gave Fortnite a try and ended up turning chat off due to relentless abuse by someone that sounded like they were pretty young. It made me a bit sad - I met some of my best friends growing up online in irc channels playing CS, WoW, etc - not sure if I would be able to do so today.…

As a woman living in the Third World I will never take the "issue" of women and gaming seriously.

Re: How Ninja become gaming's first crossover star

#14
post #6

Toxicity in gaming + virtual communities (particularly against women) seems to be an issue that no company has a great grasp on. I recently gave Fortnite a try and ended up turning chat off due to relentless abuse by someone that sounded like they were pretty young. It made me a bit sad - I met some of my best friends growing up online in irc channels playing CS, WoW, etc - not sure if I would be able to do so today.…

That article is really strange to me. On one hand, he's probably 100% right. There's no other way to avoid rumors and jokes like that. On the other hand, that's a completely unacceptable excuse to bar women from something. Can someone refuse to hire a female secretary out of respect for their wife?

It’s not Ninja’s job to fix the immaturity of children. Nor is it reasonable to expect that he could even if he wanted to. Do you have any idea how difficult it is to tame hundreds of children in your chat? Let alone hundreds of thousands.

It’s totally fair that Ninja wants to limit his family’s exposure to that toxic environment.

It’s no secret that women are subjected to excessive abuse in gaming communities (especially streaming to children/young teens.) But they stream by choice and expose themselves to that by choice. Ninja can choose to not expose himself to that, and that’s not “completely unacceptable.”

Re: How Ninja become gaming's first crossover star

#15
post #9
post #7

Earlier quoted context omitted.

That's a dumb analogy and bordering on being disingenuous. He's not barring women from something...you know that. And the people that he plays with are not his employees. You know that too.

Getting to stream with Ninja would have a large, direct effect on their income, not to mention the promotional aspect. But sure, lets instead imagine a male-only social club that directly promotes the business and career interests of it's members. That would get shut down real fast.

If a pro tennis player declined to play in mixed doubles to shield their spouse from paparazzi gossip, would you call them sexist?

Re: How Ninja become gaming's first crossover star

#16

Toxicity in gaming + virtual communities (particularly against women) seems to be an issue that no company has a great grasp on. I recently gave Fortnite a try and ended up turning chat off due to relentless abuse by someone that sounded like they were pretty young. It made me a bit sad - I met some of my best friends growing up online in irc channels playing CS, WoW, etc - not sure if I would be able to do so today.…

As a woman living in the Third World I will never take the "issue" of women and gaming seriously.

A) I’m not sure how geography plays into this. Perhaps you were making a cultural claim? B) You only need to take the issue as seriously as you take gaming. However, for the companies involved, figuring out what is preventing >50% of their potential market from engaging is a serious, valuable problem.

FWIW one of the main reasons my (woman) SO plays overwatch is that the abuse controls tend to yield tangible results.

Re: How Ninja become gaming's first crossover star

#17
post #16

Earlier quoted context omitted.

As a woman living in the Third World I will never take the "issue" of women and gaming seriously.

A) I’m not sure how geography plays into this. Perhaps you were making a cultural claim? B) You only need to take the issue as seriously as you take gaming. However, for the companies involved, figuring out what is preventing >50% of their potential market from engaging is a serious, valuable problem. FWIW one of the main reasons my (woman) SO plays overwatch is that the abuse controls tend to yield tangible results.

The problem is not as clear cut as you make it out to be. For instance, I stopped playing Overwatch because the abuse controls you mention got in the way of me having a good time with the game. So while some people may come in as you try to "control" the community, others will leave.

As for geography, I'm from Brazil. It's been my experience that people from 3rd world countries tend to have a thicker skin when it comes to online interactions compared to a number of people from 1st world countries, so that would explain what the poster above said.

Re: How Ninja become gaming's first crossover star

#18

Toxicity in gaming + virtual communities (particularly against women) seems to be an issue that no company has a great grasp on. I recently gave Fortnite a try and ended up turning chat off due to relentless abuse by someone that sounded like they were pretty young. It made me a bit sad - I met some of my best friends growing up online in irc channels playing CS, WoW, etc - not sure if I would be able to do so today.…

As a woman living in the Third World I will never take the "issue" of women and gaming seriously.

Nobody's asking you to take abuse of women in multiplayer games seriously - at least not you personally.

People don't ask people who've just had a heart attack to take food poisoning seriously. But food poisoning still deserves the attention of people who can afford to care.

Re: How Ninja become gaming's first crossover star

#19
post #11
post #4

Earlier quoted context omitted.

Oh the stress of modern celebrity! I'd give you all my pity but I already spent it raising children and paying a mortgage and working for sociopaths. Having said that, now I fucking well WANT to play Fortnite every day

Heaven is being able to play fortnite every day. Hell is _having_ to play fornite every single day.

I'm not seeing any "have to" in any of this anywhere, except in the woe-is-me voluntary victim handbook.

Re: How Ninja become gaming's first crossover star

#20
post #9
post #7

Earlier quoted context omitted.

That's a dumb analogy and bordering on being disingenuous. He's not barring women from something...you know that. And the people that he plays with are not his employees. You know that too.

Getting to stream with Ninja would have a large, direct effect on their income, not to mention the promotional aspect. But sure, lets instead imagine a male-only social club that directly promotes the business and career interests of it's members. That would get shut down real fast.

Not sure if you read the article, but he's more than down to play with women in group settings or public events. It just happens that 1. you tend to banter and joke as you play together 2. due to his popularity, any innocent interaction is clipped and made into a scandalous clickbait for profit by people online.

If anytime someone in an office had a private meeting with the blinds down with a female employee led to accusations of infidelity would you continue having said meetings with the blinds down?

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