Parent comment I was originally responding to opens with:
> This is more the fault of NIMBYs and supply&demand-denialists...
The term "NIMBY" is used IMO to caricature and demonize people who have done nothing worse than own their own homes and desire some control over their neighborhoods, towns, and cities. Land use is hard enough to figure out without painting our neighbors with a pejorative brush.
> the actual housing policies of many cities in the bay area, which are extremely against adding new housing
I agree.
> most commonly characterized as NIMBY
That's the idea I am decrying. Please don't do that.
> It looks like you view this term to be offensive, I didn't realize.
I do. Worse, it's actively working against mutual comprehension and effective political solutions. We have the technology: "Four-story Berkeley building built in four days" https://sf.curbed.com/2018/8/6/17656118/fast-apartment-resid...
The solution we need is political and getting mass cohesion at the level required takes positive uplifting values, not name calling and caricatures.
> My key point was about the ratio of jobs to housing. It may not be desirable or realistic to expand the overall population of the area past a certain amount. But I think it is realistic to zone/approve enough housing, to match the amount of jobs that are zoned/approved (through office space). Overall, the bay area has been adding much more jobs than housing, and I think this is a major factor in the housing problem aside from wages. And the result of this is that more and more of people's paycheck goes to housing, they have to commute long distances, etc.
Yes, absolutely! It's been easier and more profitable for developers to build skyscrapers and office buildings for decades, so that's what we've got.
I'm not denying that there are folks who don't look much farther than their own backyards when it comes to their votes on land use issues. I'm saying that, in order to make any real progress, we have to understand each other and work together.
> Rather than opposing housing when there is a shortage, I'd rather see more effort put into opposing new office space instead, and when housing has caught up cities could facilitate a public dialogue about what residents want with regards to growth etc.
Legend has it that SimCity was developed to explore the ideas of Christopher Alexander's Pattern Language. I think we should play a giant, realistic simulation of the city, region, state, biome, nation, continent, globe, all together in a MMORPG.
By the time we have hammered out what we want the future to look like the robots will be able to build it for us in a twinkling. I estimate ~30 +/- 15 years if the weather remains (relatively) stable.