Medieval Fantasy City Generator
21–30 of 119 posts
Re: Medieval Fantasy City Generator
#22Re: Medieval Fantasy City Generator
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#25Unfortunately, new towns tend to be rather formulaic and dull. With tools like these, you could start with a medieval city generator and use algorithms to apply changes that would have happened over 500 years and then build the new town based on the result, something more organic and natural than something designed from scratch.
They should have a competition for it!
Re: Medieval Fantasy City Generator
#26The large cities in particular are really impressive. There's a great fantasy map generator which I followed on Twitter for a long time (can't find it right now, sadly) which would be a magnificent companion tool.
Re: Medieval Fantasy City Generator
#27http://upindia.mobi/277103/ofTQQJR
Re: Medieval Fantasy City Generator
#28Serious application for these tools: crowded countries like the UK often talk about building new towns rather than annoying everyone is existing towns by more and more building work. Unfortunately, new towns tend to be rather formulaic and dull. With tools like these, you could start with a medieval city generator and use algorithms to apply changes that would have happened over 500 years and then build the new town…
Unless you can lay down some serious infrastructure as a constraint first hand. Driving in these types of places is always insane. Just look at Italy.
It'd be an easy problem to solve by pushing for a carless city or smaller car city paradigm. But folk will want their cars.
Re: Medieval Fantasy City Generator
#29Is this by any chance open source? I would love to see the code.