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Show HN: I'm 12, learning JS, and wrote Wolfram's cellular automaton in Node

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Re: Show HN: I'm 12, learning JS, and wrote Wolfram's cellular automaton in Node

#32

This is awesome! Keep up the good work. As a fellow developer who began writing software around your age, I have some advice that is definitely subjective and biased, but which you may indeed find helpful. 1. Keep practicing. Practice makes perfect. Explore different languages, frameworks, and problem spaces (interfaces, servers, distributed systems, statistics, etc.) to see what you find most interesting. You will m…

9. Bookmark this page, so you can come back and see the wonderful advice that you got when you were 12. It will make more sense as you get older.

Re: Show HN: I'm 12, learning JS, and wrote Wolfram's cellular automaton in Node

#33
post #9

That's awesome. What resources did you use to learn Node and JS? Just looked at your code. Kid. You're a badass. Keep this up, you'll go places.

Thank you! I'm watching a lot of Youtube videos. This is how I got to cellular automata. My dad showed me git last week.

> My dad showed me git

Cheater! :) Seriously though, great work. I started around your age (which I guess means I've been coding for half my life at this point.) Keep challenging yourself with new and interesting projects and you're going to learn a lot and have a lot of fun.

Re: Show HN: I'm 12, learning JS, and wrote Wolfram's cellular automaton in Node

#34
post #9

That's awesome. What resources did you use to learn Node and JS? Just looked at your code. Kid. You're a badass. Keep this up, you'll go places.

Thank you! I'm watching a lot of Youtube videos. This is how I got to cellular automata. My dad showed me git last week.

That's pretty quick!

Do you have any plans for future projects? Maybe a simple place where you could chart your progress?

I think one of my favorite uses of cellular automata besides conway's game of life (if you are interested in it) is modeling simple fluid mechanics (water flowing from place to place) in games like dwarf fortress http://www.bay12games.com/dwarves/

Re: Show HN: I'm 12, learning JS, and wrote Wolfram's cellular automaton in Node

#36

Looks great. I tried it and it runs fine. Nice syntax and convention. Just a tip, you don't need to include `npm init` in your instructions. That command only needs to run when you create a new project. It worked just fine for me with just a `node index.js 18` Great work!

Thanks! You're right, I fixed it.

Re: Show HN: I'm 12, learning JS, and wrote Wolfram's cellular automaton in Node

#37
post #3

Earlier quoted context omitted.

This comment violates HN's rules. Please assume good faith and don't attack people. https://news.ycombinator.com/newsguidelines.html https://news.ycombinator.com/showhn.html Consider the ridiculous downside of someone being 12, posting their program to HN, and meeting with this as a first comment. How awful.

No it's not awful. People will doubt him sometime, and it's better to learn how to deal with that and gain a life skill rather than expecting every person to be sweet and supporting. There are some kids who just goes on game chats to mess with others, play loud music, bully them, grief them etc. They are usually around 12 years old to 16 years old. I'm sure these things are not new to this kid. Welcome to the planet.

People can, and do, make that same harden-the-fuck-up argument to support any kind of violence. And it makes sense, since perpetrators were always first victims. But on HN, in our internetty and admittedly trivial way, we want to break that cycle. So no, you can't rough up a 12-year-old here—or do anything with a high probability of amounting to that.
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