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Why Love Generative Art?

artnome.com

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Re: Why Love Generative Art?

#6

Can anyone recommend tools for getting into generative art? I have tried using a gamedev engine. It worked OK, but there have got to be better suited tools out there.

As mentioned in the article Processing is great! Super easy to start and there's some great sample libraries and code to to use for guidance.

http://processingjs.org/

Re: Why Love Generative Art?

#8

Can anyone recommend tools for getting into generative art? I have tried using a gamedev engine. It worked OK, but there have got to be better suited tools out there.

There's an old book with a bunch of pseudocode that might be interesting, especially if you're interested in the early examples provided in the article.

Computers, Pattern, Chaos, and Beauty by Clifford Pickover.

https://www.amazon.com/Computers-pattern-chaos-beauty-Graphi...

Re: Why Love Generative Art?

#9
I got to live parallel to some of this. In the early 00's Agencies would send their designers/creatives/frontend devs to conferences that centered around Flash. Along with marketing talks and inspirational self help crap, the events gave a platform for some very smart/creative individuals. The enthusiasm drove a circle of innovation and competitiveness, which was good fun to watch. The scene has somewhat fallen off my radar since those days, but articles like this remind me of my soft spot for it.
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