How and Why We Designed Lucida (2014)
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How and Why We Designed Lucida (2014)
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Re: How and Why We Designed Lucida (2014)
#2Re: How and Why We Designed Lucida (2014)
#3It's interesting to see just how finely tuned it was to practicality and technological constraints rather than an artistic aesthetic. Those constraints have relaxed enough that we are more free to explore beautiful typography now.
Re: How and Why We Designed Lucida (2014)
#4Re: How and Why We Designed Lucida (2014)
#5It's interesting to see just how finely tuned it was to practicality and technological constraints rather than an artistic aesthetic. Those constraints have relaxed enough that we are more free to explore beautiful typography now.
Re: How and Why We Designed Lucida (2014)
#6It's interesting to see just how finely tuned it was to practicality and technological constraints rather than an artistic aesthetic. Those constraints have relaxed enough that we are more free to explore beautiful typography now.
As I understand the entomology of the word, that's literally "technique". As you note, this can change over time as mediums evolve, but a major aspect of creators' work is working and innovating within the technological constraints of a medium.
Re: How and Why We Designed Lucida (2014)
#7Re: How and Why We Designed Lucida (2014)
#8It's interesting to see just how finely tuned it was to practicality and technological constraints rather than an artistic aesthetic. Those constraints have relaxed enough that we are more free to explore beautiful typography now.
> It's interesting to see just how finely tuned it was to practicality and technological constraints rather than an artistic aesthetic. As I understand the entomology of the word, that's literally "technique". As you note, this can change over time as mediums evolve, but a major aspect of creators' work is working and innovating within the technological constraints of a medium.
Re: How and Why We Designed Lucida (2014)
#9Earlier quoted context omitted.
> It's interesting to see just how finely tuned it was to practicality and technological constraints rather than an artistic aesthetic. As I understand the entomology of the word, that's literally "technique". As you note, this can change over time as mediums evolve, but a major aspect of creators' work is working and innovating within the technological constraints of a medium.
You probably mean 'etymology'. The other one is about bugs.
Re: How and Why We Designed Lucida (2014)
#10It's interesting to see just how finely tuned it was to practicality and technological constraints rather than an artistic aesthetic. Those constraints have relaxed enough that we are more free to explore beautiful typography now.
I've been using Lucida Console as coding font for the past 15 years, due to its great readability at 9 pt (i.e. 12 pixels line height, though nowadays I add two additional pixels of line spacing). Still haven't found a better replacement.
[1] https://docs.microsoft.com/en-us/typography/font-list/lucida...