Canvas rider, an innovative HTML5 game
canvasrider.com
Canvas rider, an innovative HTML5 game
1–10 of 31 posts
Re: Canvas rider, an innovative HTML5 game
#2Re: Canvas rider, an innovative HTML5 game
#3Re: Canvas rider, an innovative HTML5 game
#4In what way is it innovative?
Re: Canvas rider, an innovative HTML5 game
#5In what way is it innovative?
Re: Canvas rider, an innovative HTML5 game
#6In what way is it innovative?
I'm guessing anigbrowl has never seen Line Rider.
I must admit I posted partly because I was sure this would have found its way to HN already and wanted a lazy way to find an existing thread about it!
Re: Canvas rider, an innovative HTML5 game
#7Re: Canvas rider, an innovative HTML5 game
#8The first level presented really should be one you can just press gas and watch as you fly around, not one that requires you figure out how to lean.
Although after playing a few levels, the game is partly to blame. It's far too easy to die - I don't think I've had more than a few seconds of play before dying and having to restart. Gets frustrating.
Re: Canvas rider, an innovative HTML5 game
#9Earlier quoted context omitted.
Heh, looks like we might be past the point where somebody can remake a game in and call it innovative. 10/11/2010, save the date.
HTML 5 and Line Rider can both be considered innovative. Remaking Line Rider in HTML 5 isn't innovative.
Re: Canvas rider, an innovative HTML5 game
#10Earlier quoted context omitted.
I'm guessing anigbrowl has never seen Line Rider.
Well it was the use of Canvas that I thought was innovative - but I didn't think to see if LR has been reimplemented in HTML5. I must admit I posted partly because I was sure this would have found its way to HN already and wanted a lazy way to find an existing thread about it!
Regardless, I'm going to be playing it for the next half-hour.