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What algorithms are used to control NPCs on First Person Shooter games?

news.ycombinator.com

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Re: What algorithms are used to control NPCs on First Person Shooter games?

#2
I work at a small AI startup, and our CEO worked on the AI for the NPCs in F.E.A.R. [0]. He has written about developing the goal-oriented action planning [1] approach in the game. Great to see how it was done!

[0]: https://en.wikipedia.org/wiki/F.E.A.R. [1]: http://web.media.mit.edu/~jorkin/gdc2006_orkin_jeff_fear.pdf