Live data from Hacker News

360 degree cockpit views

nms.ac.uk

1–10 of 18 posts

Re: 360 degree cockpit views

#2
Often with these kind of 360 degree images, you can look "down" and see the camera stand (or a big black circle where they cut it out of the picture). In these, you can't see the camera at all. It's impressively seamless.

Also, you can zoom in on stuff, which is nice.

Re: 360 degree cockpit views

#4
When you turn the camera the perspective shifts, as if you're inside a cube with pictures on its walls. Is it that hard to fix to get more real feel like in a 3rd game?

Edit: default zoom is too wide-angle. Zoom in and everything is so much better.

Re: 360 degree cockpit views

#8
I remember as a child of about 11 watching a Vulcan doing a very low pass over the small village where I lived - what an awesome sight!

Looks like a visit down to East Fortune is called for!

Re: 360 degree cockpit views

#9

Often with these kind of 360 degree images, you can look "down" and see the camera stand (or a big black circle where they cut it out of the picture). In these, you can't see the camera at all. It's impressively seamless. Also, you can zoom in on stuff, which is nice.

It is really nice! Does anyone know what tech is used in 360 degree views?

Re: 360 degree cockpit views

#10
If you liked that, take a look at the Navigation and Bombing computer from the Vulcan, restored to working condition by the brilliant Tatjana van Vark: http://www.tatjavanvark.nl/tvve/dduck0.html

(you must look at her other work if you haven't yet, it's a treasure trove of cool stuff: http://www.tatjavanvark.nl/index.html#works )

Post reply on HN