Could Apple be preparing the way for Mac gaming?
blogs.zdnet.com
Could Apple be preparing the way for Mac gaming?
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Re: Could Apple be preparing the way for Mac gaming?
#2(awaiting SC2) edit: Starcraft 2
Re: Could Apple be preparing the way for Mac gaming?
#3Blizzard's games have played on macs for years. Who plays any other games? (awaiting SC2) edit: Starcraft 2
Re: Could Apple be preparing the way for Mac gaming?
#4Re: Could Apple be preparing the way for Mac gaming?
#5Re: Could Apple be preparing the way for Mac gaming?
#6Of course, the high cost of Macs and the lack of intersection between the gamer and Mac demographics has kept all of the medium-sized game developers away; only the very smallest developers (eg shareware writers) and the very largest developers (EA, Blizzard) bother to pay attention to the platform.
Re: Could Apple be preparing the way for Mac gaming?
#7Re: Could Apple be preparing the way for Mac gaming?
#8The Mac as a gaming platform should have most of the advantages of PC's and consoles: The advantage of consoles are standardized hardware, and the advantages of a PC are the openness and not having to pay royalties or operate at the whim of the console manufacturer. (Sony, MS, and Nintendo exert even more control over console game developers than Apple does with the iPhone) Of course, the high cost of Macs and the la…
One central part of this is that any given console has a particular GPU that you can optimize the crap out of. Even Apple has many more than that over a 2-3 year period.
Honestly, I can't imagine Apple bothering to go after the gaming market unless they can find a way to collect royalties on the games. Jobs goes after markets only when there are profits to be had.
Re: Could Apple be preparing the way for Mac gaming?
#9What?
OS X has all the tools necessary to host game development, let alone the consumer side of gaming. It ships with full fledged OpenGL (even going so far as to give non-shader-enabled cards shader support), and even help pioneer some really nice GL extensions that make game dev easier. You can use virtually any programming language you would ever want to build games with (sorry, no DarkBASIC...).
My MacBook can play World of Warcraft and Half Life 2, and that is more than I could ever hope to build as an indie developer. All of the other "pro" machines, and the iMacs, have come with good discrete GPUs for a long time now.