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Tencent loses $143B in market value

bloomberg.com

11–20 of 84 posts

Re: Tencent loses $143B in market value

#11
post #2

Slightly off topic: I really wish Bloomberg would respect peoples mobile data limits and not auto load video on mobile.

I wish they didn't even have the video to begin with. It's literally someone reading out the first paragraph of the article.

Of course the real reason is that it then auto loads the next video letting them push additional content at you.

Re: Tencent loses $143B in market value

#17
post #5

League of Legends is no longer the world's most popular video game.

While this is true, Tencent also owns major shares in a ton of the games that might be considered among the most popular, as well as minor shares in many of the companies they don't control.

Arena of Valor, most popular mobile MOBA game; 80m daily players as of Dec 2017 and I believe it's currently the biggest game worldwide despite mostly being popular in China (I think there are even stories of politicians delaying press conferences to finish a match lmao) - developed and published by Tencent

Fortnite - Tencent owns 40% of Epic Games

Clash of Clans - Tencent owns ~85% of Supercell

PUBG - They're working on acquiring 10% of Bluehole, developed PUBG mobile, and managed the (hugely successful) China release

Overwatch / Hearthstone - Tencent owns ~5% of Activision (about $2.5b)

Crossfire (still very popular in Asia) - Tencent managed the China release

Candy Crush - Tencent is the distributor in China

Some smaller but also well-known companies:

Path of Exile - 80% stake

Miniclip - majority stake

Ubisoft (Assassin's Creed, Far Cry, The Division, Rainbow 6) - 5%

Paradox Games (Cities: Skylines, Stellaris, Crusader Kings, Europa Universalis, etc) - 5%

Netmarble Games (mobile games like Lineage 2, YS Online) - 22%

(mostly sourced from https://en.wikipedia.org/wiki/Tencent_Games)

This is completely ignoring their significant shares in Tesla, Snapchat, etc. And the fact that they're like, not an actual investment firm and have their own business, including WeChat, QQ, and their AI lab. League's decline in popularity is certainly bad for them, but relative to their entire operations it's only a small hit. This recent drop in market value is, in my opinion, better attributed to the doubts over tech stock valuations due to Facebook and Twitter.

Re: Tencent loses $143B in market value

#18
post #5

League of Legends is no longer the world's most popular video game.

While this is true, Tencent also owns major shares in a ton of the games that might be considered among the most popular, as well as minor shares in many of the companies they don't control. Arena of Valor, most popular mobile MOBA game; 80m daily players as of Dec 2017 and I believe it's currently the biggest game worldwide despite mostly being popular in China (I think there are even stories of politicians delaying…

And they are able to push all of their mobile games through Wechat, with over a billion active users.

Gaming was 48% of their revenue for Q2, with US$3.2 billion in phone sales and US$2.1 for desktop.

The other 52% comes from social networks, Wepay, cloud infrastructure, and online advertising.

Re: Tencent loses $143B in market value

#19
post #9

Earlier quoted context omitted.

Tencent does a lot more than having a stake in Riot Games.

Yeah, they bought PUBG too. Right after it stopped being popular.

pubg was bound to be a flash in the pan. i don't know how they would be able to fix it short of completely reworking it. 10 minutes of looting, then rip after getting shot from across the map

Re: Tencent loses $143B in market value

#20
post #5

League of Legends is no longer the world's most popular video game.

While this is true, Tencent also owns major shares in a ton of the games that might be considered among the most popular, as well as minor shares in many of the companies they don't control. Arena of Valor, most popular mobile MOBA game; 80m daily players as of Dec 2017 and I believe it's currently the biggest game worldwide despite mostly being popular in China (I think there are even stories of politicians delaying…

>Miniclip - majority stake

Now that's a name I haven't heard in a long time. I wasn't even aware that they were still around, but apparently they are.

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