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Electronic Circuit Simulator in the Browser

falstad.com

121–130 of 137 posts

Re: Electronic Circuit Simulator in the Browser

#121
post #5

I used and enjoyed circuitlab.io until it went for-pay only. Nice to have an easy to use free alternative for very casual hobbyists like me.

That would be https://www.circuitlab.com/ -- I built it :) Edit: if anyone wants, reply with your CircuitLab username and I'll give you a free membership upgrade when I get home this evening.

ade2 if it's not too late!

Re: Electronic Circuit Simulator in the Browser

#122
post #5

I used and enjoyed circuitlab.io until it went for-pay only. Nice to have an easy to use free alternative for very casual hobbyists like me.

That would be https://www.circuitlab.com/ -- I built it :) Edit: if anyone wants, reply with your CircuitLab username and I'll give you a free membership upgrade when I get home this evening.

username: rogier

Thanks!

Re: Electronic Circuit Simulator in the Browser

#123

Earlier quoted context omitted.

People don't realize how much crazy stuff originates from minecraft. For instance, battle royale (e.g. fortnite, pubg, realm royale, etc). That came from a minecraft mod based on hunger games before Arma+dayZ implemented it on their end. https://en.wikipedia.org/wiki/Battle_royale_game But there's way more cooler stuff than that coming out of minecraft. We have people building full blown computers in minecraft too. E…

The full blown computers running in Minecraft has made me hope for more games that make computation an integrated part of game mechanics. Like what if parts of the game code where represented as the environment. So that you can build your own game. Perhaps you can mod the game from inside the game. Or perhaps something more controlled, like modifying the level generation by interacting with the level itself.

In my opinion, at this extreme, it becomes more like work, not fun. Might as well use the brain cells for building a "real" game.

Re: Electronic Circuit Simulator in the Browser

#124

Earlier quoted context omitted.

The full blown computers running in Minecraft has made me hope for more games that make computation an integrated part of game mechanics. Like what if parts of the game code where represented as the environment. So that you can build your own game. Perhaps you can mod the game from inside the game. Or perhaps something more controlled, like modifying the level generation by interacting with the level itself.

In my opinion, at this extreme, it becomes more like work, not fun. Might as well use the brain cells for building a "real" game.

I'm honestly curious: where do you think the boundary between work and play occurs here? It seems to me that many of those that make those mods do it mostly as a recreation, don't you think?

Re: Electronic Circuit Simulator in the Browser

#125
I wanted to build this from source to use offline, but so far I can't figure out how; the source is in Java, compiled to JS with GWT, and I haven't figured out how to install GWT yet. I've really enjoyed using it online.

Has anyone done a validation study comparing this simulator to a known-good simulator like Berkeley SPICE?

Re: Electronic Circuit Simulator in the Browser

#126
post #5

I used and enjoyed circuitlab.io until it went for-pay only. Nice to have an easy to use free alternative for very casual hobbyists like me.

That would be https://www.circuitlab.com/ -- I built it :) Edit: if anyone wants, reply with your CircuitLab username and I'll give you a free membership upgrade when I get home this evening.

if not too late, nullmeme Thanks!

Re: Electronic Circuit Simulator in the Browser

#127

Earlier quoted context omitted.

Where do I learn to write simulations like this? I'm doing numerical models this summer, and it feels like a lot of the notation is inconsistent, unlike programming.

What's your background? I ask because if you need to learn the physics behind how circuits behave then that's going to be a lot more difficult to self-teach than just learning how to solve differential equations computationally.

I've done a little bit of arduino nothing too impressive, and I've had basic physics. I'm still having issues understanding how graphs(the data structure) come into play and how to count the resistance in those situations. I've read several books on basic electricity. As for calculus I've only had calc 1. What should be my path to learn more about these simulations?

Re: Electronic Circuit Simulator in the Browser

#128
post #125

I wanted to build this from source to use offline, but so far I can't figure out how; the source is in Java, compiled to JS with GWT, and I haven't figured out how to install GWT yet. I've really enjoyed using it online. Has anyone done a validation study comparing this simulator to a known-good simulator like Berkeley SPICE?

You can download a jar version, though perhaps it's older code. Still works fine:

www.falstad.com/circuit-java/

Re: Electronic Circuit Simulator in the Browser

#129

Earlier quoted context omitted.

That would be https://www.circuitlab.com/ -- I built it :) Edit: if anyone wants, reply with your CircuitLab username and I'll give you a free membership upgrade when I get home this evening.

username: cristoper Thanks!

username: Raft Thanks!

Re: Electronic Circuit Simulator in the Browser

#130
post #5

I used and enjoyed circuitlab.io until it went for-pay only. Nice to have an easy to use free alternative for very casual hobbyists like me.

That would be https://www.circuitlab.com/ -- I built it :) Edit: if anyone wants, reply with your CircuitLab username and I'll give you a free membership upgrade when I get home this evening.

username: Raft Thanks!
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