Earlier quoted context omitted.
As soon as browser support the standard, the message will be shown less and less. Chrome was an early adopter, but Audio Worklets are part of a W3C working draft, which is the de facto standard for web audio: https://www.w3.org/TR/webaudio/
Qualifying browsers that don't follow an early adopter in implementing a working draft of being "old" is kind of odd and disparaging. A simple message like "Sadly your browser does not seem to support spec foo yet, but you can try one of those: browser X v>42, Y, Z".
Show HN: Web DSP audio editor
21–30 of 49 posts
Re: Show HN: Web DSP audio editor
#22Earlier quoted context omitted.
As soon as browser support the standard, the message will be shown less and less. Chrome was an early adopter, but Audio Worklets are part of a W3C working draft, which is the de facto standard for web audio: https://www.w3.org/TR/webaudio/
Qualifying browsers that don't follow an early adopter in implementing a working draft of being "old" is kind of odd and disparaging. A simple message like "Sadly your browser does not seem to support spec foo yet, but you can try one of those: browser X v>42, Y, Z".
Re: Show HN: Web DSP audio editor
#23Nice. The only thing I don't like about it is that its browser based, because - as a musician with a room full of hardware - its hard to get over the conclusion that browser-based music tools are simply not ready for production - i.e. I would never use this on stage or in the studio. Cute experiment though...
I understand your point of view, although there are people I know who managed to run Web Audio API plugins as VSTs :) This particular app is meant more as a playground / sketch / sharing tool for DSP techniques, and imho it makes sense for it to be on the most immediately accessible platform, the Web. However, it's possible to add Faust or C support to it in the future (using WebAssembly), a feature which will allow…
Nice, I have thought about this before! Got a link?
Re: Show HN: Web DSP audio editor
#24Earlier quoted context omitted.
Sorry for the dumb question as I'm not in the field, but is this meant for actual midi/audio in? I tried clicking the keys on the midi to no avail, so I would assume I would use this with an actual midi (or midi file)?
Audio in is supported - it just uses your computer's audio in. Just press on the "Line In" checkbox on the left to allow your browser to access your audio. Alternatively, you can send a pre-set sample to the worklet by selecting it from the dropdown menu and pressing "Play" Midi in is not supported yet, i.e. you can't press a key on your connected MIDI keyboard to send a MIDI message to the worklet yet. You can simul…
[0] https://github.com/colinbdclark/osc.js/
[1] https://hexler.net/software/touchosc
BONUS OSC STUFF:
* https://github.com/sebpiq/rhizome
* https://github.com/attwad/python-osc
* https://github.com/thomasfredericks/UnityOSC
Re: Show HN: Web DSP audio editor
#25Earlier quoted context omitted.
Qualifying browsers that don't follow an early adopter in implementing a working draft of being "old" is kind of odd and disparaging. A simple message like "Sadly your browser does not seem to support spec foo yet, but you can try one of those: browser X v>42, Y, Z".
There’s an “or” in that sentence: “old or unsupported browser”
Re: Show HN: Web DSP audio editor
#26Nice. The only thing I don't like about it is that its browser based, because - as a musician with a room full of hardware - its hard to get over the conclusion that browser-based music tools are simply not ready for production - i.e. I would never use this on stage or in the studio. Cute experiment though...
I understand your point of view, although there are people I know who managed to run Web Audio API plugins as VSTs :) This particular app is meant more as a playground / sketch / sharing tool for DSP techniques, and imho it makes sense for it to be on the most immediately accessible platform, the Web. However, it's possible to add Faust or C support to it in the future (using WebAssembly), a feature which will allow…
It could be compiled with a webassembly backend and loaded, but... you could almost copy/paste the process() js function into c++ and it would compile, almost.
Re: Show HN: Web DSP audio editor
#27Re: Show HN: Web DSP audio editor
#28Earlier quoted context omitted.
As soon as browser support the standard, the message will be shown less and less. Chrome was an early adopter, but Audio Worklets are part of a W3C working draft, which is the de facto standard for web audio: https://www.w3.org/TR/webaudio/
Qualifying browsers that don't follow an early adopter in implementing a working draft of being "old" is kind of odd and disparaging. A simple message like "Sadly your browser does not seem to support spec foo yet, but you can try one of those: browser X v>42, Y, Z".
However, I didn't refer to "browsers that don't follow an early adopter in implementing a working draft" as "old", though; if you read the compatibility message carefully, you'll find I referred to them as "unsupported" (which might be a bit inexact but not disparaging).
Non-evergreen browsers, instead, are correctly referred to as "old", because they are.
Re: Show HN: Web DSP audio editor
#29Re: Show HN: Web DSP audio editor
#30Earlier quoted context omitted.
I understand your point of view, although there are people I know who managed to run Web Audio API plugins as VSTs :) This particular app is meant more as a playground / sketch / sharing tool for DSP techniques, and imho it makes sense for it to be on the most immediately accessible platform, the Web. However, it's possible to add Faust or C support to it in the future (using WebAssembly), a feature which will allow…
> run Web Audio API plugins as VSTs Nice, I have thought about this before! Got a link?