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Looking Glass – A new type of holographic interface

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Re: Looking Glass – A new type of holographic interface

#6
"The Looking Glass generates 45 distinct views of a three-dimensional scene"

Now that GPUs can reliably generate 60 FPS, this is the next step to push that technology. Because you'll need 45x60FPS for the same quality. And then you'll push the 45 number higher. (yes, I know the 60 isn't visible and has to do with control input).

Re: Looking Glass – A new type of holographic interface

#9
post #7

I wonder if it's a 4k screen generating 45 different views in alternating locations on the screen. Thus your new resolution is like 720x256. From the videos they look higher res than that.

If you were smart you could encode multiple views into a single pixel to get a higher resolution, but then I figure that would limit your colour depth availability.

Re: Looking Glass – A new type of holographic interface

#10
post #8
post #7

I wonder if it's a 4k screen generating 45 different views in alternating locations on the screen. Thus your new resolution is like 720x256. From the videos they look higher res than that.

It's like 2560x1600 interlaced

That leaves even less resolution, in what orientation are they using the lenticular lens then?

It must be less than 45 unique views and they smear between them.

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