Looking Glass – A new type of holographic interface
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Re: Looking Glass – A new type of holographic interface
#2Re: Looking Glass – A new type of holographic interface
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#6Now that GPUs can reliably generate 60 FPS, this is the next step to push that technology. Because you'll need 45x60FPS for the same quality. And then you'll push the 45 number higher. (yes, I know the 60 isn't visible and has to do with control input).
Re: Looking Glass – A new type of holographic interface
#7From the videos they look higher res than that.
Re: Looking Glass – A new type of holographic interface
#8I wonder if it's a 4k screen generating 45 different views in alternating locations on the screen. Thus your new resolution is like 720x256. From the videos they look higher res than that.
Re: Looking Glass – A new type of holographic interface
#9I wonder if it's a 4k screen generating 45 different views in alternating locations on the screen. Thus your new resolution is like 720x256. From the videos they look higher res than that.
Re: Looking Glass – A new type of holographic interface
#10I wonder if it's a 4k screen generating 45 different views in alternating locations on the screen. Thus your new resolution is like 720x256. From the videos they look higher res than that.
It's like 2560x1600 interlaced
It must be less than 45 unique views and they smear between them.