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The App Store turns 10

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11–20 of 144 posts

Re: The App Store turns 10

#11

On a semi-related note, can podcasts stop only giving links to itunes and asking me to rate their podcast on itunes? Thanks, an Android user

Is there a unified library of podcasts and ratings on Android? As far as I know there's a number of apps that maintain their own libraries but nothing unified across the whole platform and built into the OS like iTunes.

Re: The App Store turns 10

#12
post #4

Earlier quoted context omitted.

https://www.apple.com/newsroom/images/product/app-store/Appl... it's a gif

How it's currently encoded says absolutely nothing about how it was created.

Adobe tools are really popular for doing these kind of vector animations.

Re: The App Store turns 10

#13
post #6

If you purchase an App from the App store and then change your phone, I assume you should be able to carry over the paid app to your new phone. Does anybody know if the App Store enforces this and what (if anything) they do to vendors who violate this? It seems that there are numerous complaints on the review page of "word with friends" by people who paid for the Ad-free version but when they moved to a new device, t…

Purchases are tied to an Apple ID, so using the same Apple ID on the new device should allow this. I’ve never had problems here even with in app purchases. (There is often an option to “Restore Purchases” for in app specifically to enable a previously purchased item on a new device.)

Re: The App Store turns 10

#14

I really like the animation at the start of the article. How was that likely created? Edit: I know it’s a gif. I’d like to know what tool(s) Apple likely used to create the gif.

I have no idea what tools Apple used to create this, but it would fairly easy to recreate it in something like Blender (blender.org).

Re: The App Store turns 10

#16

I really like the animation at the start of the article. How was that likely created? Edit: I know it’s a gif. I’d like to know what tool(s) Apple likely used to create the gif.

What animation tools they used?

Could be anything, but since there is a lot of 3D my bet would be on Cinema 4D with some cel shaders.

See this: http://www.eyedesyn.com/tutorials/using-cel-shader-to-cast-s...

Re: The App Store turns 10

#17
post #11

On a semi-related note, can podcasts stop only giving links to itunes and asking me to rate their podcast on itunes? Thanks, an Android user

Is there a unified library of podcasts and ratings on Android? As far as I know there's a number of apps that maintain their own libraries but nothing unified across the whole platform and built into the OS like iTunes.

Google Play Music has podcasts, that might be the closest thing.

Re: The App Store turns 10

#18

I really like the animation at the start of the article. How was that likely created? Edit: I know it’s a gif. I’d like to know what tool(s) Apple likely used to create the gif.

You can probably do this with simple tools. It's all about the layers; If you observe closely, you can see all the objects in the frame have very simple movements.

The 3D effect is just an optical illusion coming from all these simple movements in 2D space.

Some creativity goes a long way!

Re: The App Store turns 10

#19
post #6

If you purchase an App from the App store and then change your phone, I assume you should be able to carry over the paid app to your new phone. Does anybody know if the App Store enforces this and what (if anything) they do to vendors who violate this? It seems that there are numerous complaints on the review page of "word with friends" by people who paid for the Ad-free version but when they moved to a new device, t…

This can happen, when non-scrupulous devs 'deprecate' an older version of their app in favor of the 'new' version. e.g., you buy 'CoolApp' and in-app purchase features for it. But oh no, 'CoolApp2' has come out and 'CoolApp' is no longer updated for newer devices, so sorry. Otherwise, an app, and its in-app purchase set remain available via a user's iTunes account indefinitely as far as I can tell.

I fail to see how that's unscrupulous, as that's a new version of the app, and that's how software was sold for decades.

Re: The App Store turns 10

#20
The article was a trip down the memory lane.

Cannot believe how quickly a decade has passed since the debut of the first-gen iPhone and subsequent launch of the App store. I still have faint memories of watching a recap of the launch event keynote by Mr. Jobs on a local news channel (though my preteen brain didn't grasp its significance), while being completely oblivious (not that I was unique) to the revolution it was about to unleash in the lives of MILLIONS of developers in every nook and cranny of the planet -- with Google following suit, of course.

Think of the innumerable industries that have been born, millions (billions?) of lives that have been changed, trillions of dollars of value generated, all as a result of this tectonic shift in software distribution.

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