> But how tightly can you really connect 27000 GPUs?
Not all that well currently, NVidia and others are working on GPU specific interconnects[0] but they don't have anywhere near the scale of traditional interconnects which have supported hundreds of thousands of nodes by the late 90s. On of the big challenges in modern super computer programming is in fact keeping the GPUs hot, which can often mean offloading work that needs high memory usage to CPUs.
Unfortunately my knowledge here is a little dated, I interned at Los Alamos National Lab from 2008 - 2012 when they were doing a lot of rearchitecting of old codes for RoadRunner, the first peta-scale computer. It used Cell chips in accelerator cards and predicated a lot of the challenges in GPU programming, but did not fully elucidate them. For instance we didn't have CUDA!
If I had to take my guess the first exa-scale computer is going to be the one that solves the GPU interconnect problem at scale.
0: https://www.nvidia.com/en-us/data-center/nvlink/