I say I'm a musician on the side, but truthfully I've been messing with sound instinctively since I came out of the womb, and I only picked up programming and design and stuff later on. As such, I gravitated toward electronic music doodads almost immediately.
This issue of "falling down the LCD well" has been at the forefront of electronic music for a while. Synthesizers were cool in the 70's because they had knobs, and any abstract logic involved was done by you, so you had to be into it.
Then the 80's and 90's came along and we got stuff like the DX7 and innumerable "workstation keyboards" that were little more than a tiny display and two or three buttons. Maybe a jog wheel if you were lucky.
These were unambiguously cleaner from a design perspective, but what people began to realize is that the screen was too much of an abstraction. Then of course DAWs came along and even the synthesizers themselves moved into the computer physically.
Music, like life in general, is visceral, and the screen is not. Musicians became frustrated with the lack of physicality.
The modular synthesizer approach of the 70's has made a HUGE resurgence with the eurorack standard.
Not everyone, but LOTS of people actually PREFER a gigantic mess of tangled wires with physical plugs and knobs to a sterile pure-logic implementation on the computer that can do all the same stuff cheaper and in a more reproducible way.
I suspect we'll see a similar sort of resurgence of physicality across every product that has been absorbed into the computer screen.