Lawsuit shows WB Westworld game stole Fallout Shelter code, even has same bugs
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Re: Lawsuit shows WB Westworld game stole Fallout Shelter code, even has same bugs
#2Bethesda hired Behavior Interactive under a work-for-hire contract to create the Fallout Shelter game. The terms of the contract stated that all work done by Behavior for Fallout Shelter became property of Bethesda, which included code, designs, artwork, etc.
Warner Bros hired Behavior to create the Westworld game. Behavior then allegedly used the same code that was used for the Fallout Shelter game. While the code in both games was potentially the sole work of Behavor, legally, what was used for Fallout Shelter legally belongs to Bethesda.
Re: Lawsuit shows WB Westworld game stole Fallout Shelter code, even has same bugs
#3From a reddit comment: Bethesda hired Behavior Interactive under a work-for-hire contract to create the Fallout Shelter game. The terms of the contract stated that all work done by Behavior for Fallout Shelter became property of Bethesda, which included code, designs, artwork, etc. Warner Bros hired Behavior to create the Westworld game. Behavior then allegedly used the same code that was used for the Fallout Shelter…
And if that's the case, and Behavior had ownership of the libraries prior to their contract with Bethesda, does usage of these libraries in Fallout Shelter therefore transfer ownership to Bethesda?
Re: Lawsuit shows WB Westworld game stole Fallout Shelter code, even has same bugs
#4Re: Lawsuit shows WB Westworld game stole Fallout Shelter code, even has same bugs
#5From a reddit comment: Bethesda hired Behavior Interactive under a work-for-hire contract to create the Fallout Shelter game. The terms of the contract stated that all work done by Behavior for Fallout Shelter became property of Bethesda, which included code, designs, artwork, etc. Warner Bros hired Behavior to create the Westworld game. Behavior then allegedly used the same code that was used for the Fallout Shelter…
Being that Behavior is a game development company, is it feasible that they used in-house libraries for developing common game functions, such as animation, that could explain some of the similarities? And if that's the case, and Behavior had ownership of the libraries prior to their contract with Bethesda, does usage of these libraries in Fallout Shelter therefore transfer ownership to Bethesda?
Re: Lawsuit shows WB Westworld game stole Fallout Shelter code, even has same bugs
#6From a reddit comment: Bethesda hired Behavior Interactive under a work-for-hire contract to create the Fallout Shelter game. The terms of the contract stated that all work done by Behavior for Fallout Shelter became property of Bethesda, which included code, designs, artwork, etc. Warner Bros hired Behavior to create the Westworld game. Behavior then allegedly used the same code that was used for the Fallout Shelter…
Re: Lawsuit shows WB Westworld game stole Fallout Shelter code, even has same bugs
#7From a reddit comment: Bethesda hired Behavior Interactive under a work-for-hire contract to create the Fallout Shelter game. The terms of the contract stated that all work done by Behavior for Fallout Shelter became property of Bethesda, which included code, designs, artwork, etc. Warner Bros hired Behavior to create the Westworld game. Behavior then allegedly used the same code that was used for the Fallout Shelter…
Being that Behavior is a game development company, is it feasible that they used in-house libraries for developing common game functions, such as animation, that could explain some of the similarities? And if that's the case, and Behavior had ownership of the libraries prior to their contract with Bethesda, does usage of these libraries in Fallout Shelter therefore transfer ownership to Bethesda?
In practice exclusivity restrictions demand a from-scratch product. Developers are cheaper than lawyers.