Earlier quoted context omitted.
This is because this issue with Blender is just a cherry on top of a multitude of issues with YouTube that have crop up for the past few years. So the thread is about the impact of YouTube algorithms. I have myself found it pretty hard to publish videos without ads on YouTube, even though I have a minuscule channel. Their Content ID system is triggered for almost any background music I throw at it, including Royalty…
the 'interesting support thread' is more than 8 years old...
Blender is testing PeerTube after YouTube blocks their videos worldwide
361–370 of 444 posts
Re: Blender is testing PeerTube after YouTube blocks their videos worldwide
#362Re: Blender is testing PeerTube after YouTube blocks their videos worldwide
#363The comments here are more interesting than the article itself. Looks like the real issue was a UX snafu on YouTube's part that support had trouble resolving for too long. Let's hope YouTube does better in the future. However, if you read the comments here, they paint a sinister portrait of YouTube that has nothing to do with Blender's issue. Some examples: - ads are required for big channels (false) - demonetization…
Re: Blender is testing PeerTube after YouTube blocks their videos worldwide
#364Earlier quoted context omitted.
I suspect that that would not result in sufficient revenue to offset the costs of hosting Blender's videos.
And that would be my problem because...? If they need to charge more, then they should charge more. YT Red is arguably too cheap.
Don't get me wrong i think they should get money for hosting but they want much more than that. That is the reason why they don't have any hosting premium plans (like vimeo does). If they did Im sure Blender foundation would pay for hosting of their videos.
Also lets not forget the overall highly positive impact these Blender videos have for the platform. They bring in people from embedded videos and people continue watching more videos (most likely monetized ones). When youtube hosts videos from blender or MIT they also can claim (as they love to do) how big educational impact they have...
Re: Blender is testing PeerTube after YouTube blocks their videos worldwide
#365The comments here are more interesting than the article itself. Looks like the real issue was a UX snafu on YouTube's part that support had trouble resolving for too long. Let's hope YouTube does better in the future. However, if you read the comments here, they paint a sinister portrait of YouTube that has nothing to do with Blender's issue. Some examples: - ads are required for big channels (false) - demonetization…
ads are required for big channels (false) [...] everyone
is just going to bring in their unrelated and false pet
peeves to every discussion.
The article [1] has this direct quote from Youtube support: I’ve received an update from our experts stating that you
need to enable ads for your video. Once you enable, your
video will be available in the USA.
That's a direct quote from Youtube support about Blender's issue.I feel your claim that this is a pet peeve that has nothing to do with Blender's issue is unfair.
[1] https://www.blender.org/media-exposure/youtube-blocks-blende...
Re: Blender is testing PeerTube after YouTube blocks their videos worldwide
#366Earlier quoted context omitted.
Blender were asked to sign a monetization agreement. https://torrentfreak.com/youtubes-piracy-filter-blocks-mit-c... "Update 2: Blender’s Ton Roosendaal notes that YouTube wants the organization to sign a monetization agreement."
TFA has updates after this and this update turned out to be misinterpretation.
Re: Blender is testing PeerTube after YouTube blocks their videos worldwide
#367The comments here are more interesting than the article itself. Looks like the real issue was a UX snafu on YouTube's part that support had trouble resolving for too long. Let's hope YouTube does better in the future. However, if you read the comments here, they paint a sinister portrait of YouTube that has nothing to do with Blender's issue. Some examples: - ads are required for big channels (false) - demonetization…
ads are required for big channels (false) [...] everyone is just going to bring in their unrelated and false pet peeves to every discussion. The article [1] has this direct quote from Youtube support: I’ve received an update from our experts stating that you need to enable ads for your video. Once you enable, your video will be available in the USA. That's a direct quote from Youtube support about Blender's issue. I…
Re: Blender is testing PeerTube after YouTube blocks their videos worldwide
#368It seems to me that YouTube's business model is ad supported. They need to run ads to pay for infrastructure to support the service and make profit for themselves, since they are not charging the user. So a sufficiently large channel that does not permit ads will eat into their revenues.i.e. it becomes an expensive free rider. This, I guess, is the reason behind the decision. I suppose it makes sense. But I don't see…
Actually YouTube has started a patronage "Sponsorship" system, where users pay $5 a month to support a channel (and get "perks").
Re: Blender is testing PeerTube after YouTube blocks their videos worldwide
#369Earlier quoted context omitted.
Wow that really gives me more hope. I know ISPs have a bad rep in the states but where I live in europe we still trust some of our ISPs. So I'd like to see a world where ISPs offer mastodon and peertube instances to off load privately hosted instances. I'd be more likely to trust someone I'm already paying monthly for internet access to keep my social media data safe, than a "free" service.
I don't think it should be ISPs that should offer such services. I got bitten once back in the days when I had an AOL email address. Changing ISP then became a complete mess, and unlike changing mobile phone provider you can't port your email address to a different hosting company. So I think whoever provides these services (Identity, email, Fediverse node) should be independent from the ISP, and allow you to use you…
Micro blogging is something society can easily take over from big corporations because it's basically like e-mail, but even more optimized compared to those old days.
But video uploading and streaming is where bandwidth becomes a major factor, and bandwidth=money.
Re: Blender is testing PeerTube after YouTube blocks their videos worldwide
#370Earlier quoted context omitted.
ads are required for big channels (false) [...] everyone is just going to bring in their unrelated and false pet peeves to every discussion. The article [1] has this direct quote from Youtube support: I’ve received an update from our experts stating that you need to enable ads for your video. Once you enable, your video will be available in the USA. That's a direct quote from Youtube support about Blender's issue. I…
That quote was incorrect. See their later updates. I agree support was misinformed, this is a real issue with YouTube.
Are you looking at a different article to me?