So we're basically just replacing the word addiction now?
More accurately, addiction to the point it has a severe negative impact on the rest of the patient's life.
‘Gaming disorder’ is officially recognized by the World Health Organization
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Re: ‘Gaming disorder’ is officially recognized by the World Health Organization
#52Earlier quoted context omitted.
This. Play 2 hours of videogames and babyboomer parents start loosing their minds (but not after spending the whole evening watching TV)
Which is hilarious. Because a single game of American Football is like 3 hours, and its "fine" to watch every game throughout a season, often multiple times a week. Ehhh... no thanks. I'll stick to my games. Nothing against Football or sports, but DAMN those things are huge timesinks I don't personally want to be a part of. I generally just spend a few minutes reading the scores / major plays so that I can continue t…
Yes, but I wouldn't call idle consumption a hobby. It's like calling masturbation a hobby.
Reminds me of the trope of gamers annoyed that the opposite sex isn't impressed with their "hobby" as if it's some injustice that someone isn't impressed that you can sit in a chair for hours to play games or binge Netflix or enjoy amphetamines.
Re: ‘Gaming disorder’ is officially recognized by the World Health Organization
#53Re: ‘Gaming disorder’ is officially recognized by the World Health Organization
#54All 3 of the article's points could be applied to any hobby / passion driven profession. Next up... Guitar disorder Karate disorder Baseball disorder Fast forward 10 years... Someone coins the term "hobby disorder" after detecting numerous patterns of people wasting their life away on doing things they enjoy. Fast forward 20 years... Being passionate about anything is a thing of the past. Everyone works a corporate j…
This is really funny. How much have you "innovated" while gaming? You are living under the thumb of entertainment media already. You're trapped in your time waster instead of innovating.
Re: ‘Gaming disorder’ is officially recognized by the World Health Organization
#55I'm curious why this needs its own definition, rather than being part of a larger "addiction disorder".
There's a somewhat grey area between "Gaming" and "Gambling", but I think it's fair to consider "Gambling" a subset of "Gaming" where the games actually pay out money (or something of monetary value). This probably doesn't match the WHO definition though.
Re: ‘Gaming disorder’ is officially recognized by the World Health Organization
#56This whole thing with trying to place a medical diagnosis on behaviors is too much. This is really no better than the old Greek humors theory where if you were sad, you had an imbalance of melancholy. There are a bunch of human behaviors, many of which are destructive, for which we don't really have insight into the underlying bio-physical explanation. Without that understanding, we should not be turning them into me…
Re: ‘Gaming disorder’ is officially recognized by the World Health Organization
#57Video games are fine for some people, but for nerd-like personalities they present far too great a temptation to supplant real life goal obtainment with virtual status/achievement. I think its helpful to make people aware of this tendency, and unhelpful to wave it away with a comparison to some more widespread non-nerd past-time like watching TV or sports.
I feel like there's not much that would separate a gaming disorder from addictive behavior in general. So much so, actually, that to grant a special term for a video game related illness comes off as a little ridiculous.
Re: ‘Gaming disorder’ is officially recognized by the World Health Organization
#58Video games are fine for some people, but for nerd-like personalities they present far too great a temptation to supplant real life goal obtainment with virtual status/achievement. I think its helpful to make people aware of this tendency, and unhelpful to wave it away with a comparison to some more widespread non-nerd past-time like watching TV or sports.
How precisely do you define "nerd-like" personalities and what is it about them that is susceptible to having a "gaming disorder"? I feel like there's not much that would separate a gaming disorder from addictive behavior in general. So much so, actually, that to grant a special term for a video game related illness comes off as a little ridiculous.
Doesn't seem like "addiction" alone communicates what's happening there.
Re: ‘Gaming disorder’ is officially recognized by the World Health Organization
#59Video games are fine for some people, but for nerd-like personalities they present far too great a temptation to supplant real life goal obtainment with virtual status/achievement. I think its helpful to make people aware of this tendency, and unhelpful to wave it away with a comparison to some more widespread non-nerd past-time like watching TV or sports.
Showing how this parallels the exact same dopamine addiction patterns as gambling, porn, and social media provides greater insight and understanding.
The addiction research (especially with gambling) is more developed and provides much needed context and background.
People are going to think oh, it's just video games, no big deal. When they understand they are behaving exactly the same as a gambler, that might trigger something in them.
From a chemical / psychology perspective the brain operates the same no matter the domain.
Re: ‘Gaming disorder’ is officially recognized by the World Health Organization
#60Earlier quoted context omitted.
This is really funny. How much have you "innovated" while gaming? You are living under the thumb of entertainment media already. You're trapped in your time waster instead of innovating.
WE GET IT, you're so smart and great because you don't like video games. We're really impressed over here.