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Diablo devolved – magic behind the 1996 computer game

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Re: Diablo devolved – magic behind the 1996 computer game

#111

Just leavin dis here https://archive.org/details/Diablo_1996_Blizzard

> According to Jurannok, a Blizzard representative on their Support Forums, the game has been discontinued and Blizzard has no current plans to update it or start selling it again. > Sources: > https://us.battle.net/forums/en/bnet/topic/13595100072#post-... > https://us.battle.net/forums/en/bnet/topic/14611181553#post-... > As far as I am concerned, that makes Diablo 1 abandonware, so feel free to download this iso,…

I think abandonware is always illegal, it's just that nobody cares enough to enforce the copyright. Betting on this when you have blizzard with their trigger happy lawyers seems risky, IMHO.

Re: Diablo devolved – magic behind the 1996 computer game

#112
post #47

Earlier quoted context omitted.

edit : Didn't read the the "spiritual" part of the "spiritual successor". Though you could argue diablo 3 is, I would not be so bold. You should still try diablo 3 if you haven't. Diablo 3 is actually pretty good now if you want a successor. If you just want something similar to diablo 2 I suggest torchlight or titan quest. Diablo 1 is tricky because it was so much closer to rogue likes (probably because originally i…

>Diablo 3 is actually pretty good now if you want a successor. Diablo 3 is in no way a spiritual successor to D1 and 2. Yes, it's much better than it was at release, but it is still very much a streamlined, mass market friendly ARPG. Modern Diablo gameplay consists of leveling (1-2 hours), finishing your season journey (another 2-3 hours, maybe), getting your free super-powerful six piece handed to you, and then grin…

...what, exactly, do you see in PoE that resembles Diablo 1? I can't think of much beyond the camera view angle.

Re: Diablo devolved – magic behind the 1996 computer game

#113
post #87

Earlier quoted context omitted.

I guess I didn't read spiritual in the successor part though I am not sure what that means. I can see how they games are different enough that saying diablo 3 is a spirital successor is probably not useful. I don't think arguing about what it means would be fruitful, so I concede the point. > Yes, it's much better than it was at release, but it is still very much a streamlined, mass market friendly ARPG. How is this…

To be fair, OP was looking for a modern spiritual successor (not sequel) of which D3 is not.

Agreed, which is my bad. Though spiritual successor is kind of squishy idea it's probably obvious they were not considering diablo 3 as being in the running.

Re: Diablo devolved – magic behind the 1996 computer game

#114

Earlier quoted context omitted.

I had totally forgotten about Descent, thank you for the reminder. That game seriously scared me as a 13 yo boy at the time. I loved it.

Check out Overload on steam dude. Made by the same peeps.

Overload is a pitch perfect modern Descent sequel. If you liked Descent, you'll love it.

Re: Diablo devolved – magic behind the 1996 computer game

#115

Earlier quoted context omitted.

I had totally forgotten about Descent, thank you for the reminder. That game seriously scared me as a 13 yo boy at the time. I loved it.

I get a little sick to my stomach just hearing the word "Descent."

I still have Descent dreams. If they’re good it’s just an exciting time, but if it’s an anxiety dream then it’s the equivalent of “the brakes on my car don’t work” anxiety dreams in 3D. I may have played those games a biiiit too much.

Re: Diablo devolved – magic behind the 1996 computer game

#116

Earlier quoted context omitted.

Which programmer/game was that? Mike O'Brien on Guild Wars? (Just going through credits on mobygames ;))

Pat Wyatt - Guild Wars

Ah! OK, I saw his name too and figured that was also potentially the person. Oh, he was a founder of ArenaNet?!! Very cool! I met a lot of their staff last year at PAX. Great group of ppl IMO and those I spoke to were proud to work there. I guess Pat would be one of the founders they spoke of! :)

Re: Diablo devolved – magic behind the 1996 computer game

#117

I'm old enough to remember that when Diablo came out, it seemed to be running too fast. This was before 3D video cards were mainstream (which happened with the Voodoo and Quake in 1997 maybe?). I was working a lot with blitters at that point and running into speed issues on the Mac because Apple liked to release machines with half-width busses, which cut memory throughput by almost half. I'd be lucky to get 60 fps on…

I had totally forgotten about Descent, thank you for the reminder. That game seriously scared me as a 13 yo boy at the time. I loved it.

I still hear the Marathon rocket launcher from time to time (rare now) and that alien cackle was so great.

Re: Diablo devolved – magic behind the 1996 computer game

#118
post #9

I remember going on vacation with my parents and all I had was the Diablo game manual, because I got the game 1 hour before we left. I read the manual about 100 times in the car... good memories

I met a friend, who I am still friends with today by lending them my Diablo 1 manual in class. That was an amazing manual.

Re: Diablo devolved – magic behind the 1996 computer game

#119
post #9

I remember going on vacation with my parents and all I had was the Diablo game manual, because I got the game 1 hour before we left. I read the manual about 100 times in the car... good memories

I had the exact same experience. That was also my first true adolescent introduction to the female form with the full page rogue showing some rather PG-13 characteristics.

Re: Diablo devolved – magic behind the 1996 computer game

#120

I'm old enough to remember that when Diablo came out, it seemed to be running too fast. This was before 3D video cards were mainstream (which happened with the Voodoo and Quake in 1997 maybe?). I was working a lot with blitters at that point and running into speed issues on the Mac because Apple liked to release machines with half-width busses, which cut memory throughput by almost half. I'd be lucky to get 60 fps on…

I had totally forgotten about Descent, thank you for the reminder. That game seriously scared me as a 13 yo boy at the time. I loved it.

What a fantastic bunch of games those were, right? We eventually had such a blast playing Descent: Freespace at LAN's.. great game.. anyway.. the Descent devs are at it again!

https://playoverload.com/

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