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Diablo devolved – magic behind the 1996 computer game

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Re: Diablo devolved – magic behind the 1996 computer game

#31
post #9

I remember going on vacation with my parents and all I had was the Diablo game manual, because I got the game 1 hour before we left. I read the manual about 100 times in the car... good memories

I remember trying to play Diablo multiplayer through a 55.6 kbps modem. It was nice for like 5 minutes but then the connection lagged and I couldn't control my character. When the connection quality improved, I saw my character dead with all his (high level and very diffucult to find) gear stolen by other players. I was so frustrated I removed the cdrom from the drive and threw it on the wall; the cd broke and that w…

Sometimes, you can still use a broken cd.

Re: Diablo devolved – magic behind the 1996 computer game

#32
post #7

Earlier quoted context omitted.

Torchlight? Although it is a few years old.

...and Torchlight 2.

I've played both but they lack the replay value of Diablo II (with/without expansion). There are a number of improvements to mechanical things when compared to the Diablo series but I felt that the Torchlight games were quite repetitive after a while. Though diablo 2 had a lot of grinding, I did not feel that way about it at the time. I've spent countless hours in Diablo 2 and Diablo 2: LOD but I could only play both Torchlight games put together for ~ 2 weeks or so.

Re: Diablo devolved – magic behind the 1996 computer game

#33

Earlier quoted context omitted.

It's such a shame there's no modern spiritual successor to Diablo / Diablo 2. The aesthetic and gameplay was great.

Isometric ARPGs are niche now, but there's still games being made. Off the top of my head: - Titan Quest (just got an update and a new expansion!) - Grim Dawn - The Incredible Adventures of Van Helsing - Victor Vran - Path of Exile - Warhammer 40000 Inquisitor - Martyr - Torchlight 1 & 2 (I wish Runic games hadn't imploded...) It is unfortunate that most of these don't have the same level of randomness than Diablo ha…

> - Torchlight 1 & 2 (I wish Runic games hadn't imploded...)

Runic is dead now? Oh sad. I loved the Torchlight series :( Torchlight 2 is the Diablo 3 the world wanted.

Re: Diablo devolved – magic behind the 1996 computer game

#36
post #3

There is a slowly but steadily progressing engine being developed at https://freeablo.org/

It's such a shame there's no modern spiritual successor to Diablo / Diablo 2. The aesthetic and gameplay was great.

Path of Exile is a spiritual successor to Diablo / Diablo 2. https://www.pathofexile.com/game

Re: Diablo devolved – magic behind the 1996 computer game

#38

Earlier quoted context omitted.

I remember trying to play Diablo multiplayer through a 55.6 kbps modem. It was nice for like 5 minutes but then the connection lagged and I couldn't control my character. When the connection quality improved, I saw my character dead with all his (high level and very diffucult to find) gear stolen by other players. I was so frustrated I removed the cdrom from the drive and threw it on the wall; the cd broke and that w…

Sometimes, you can still use a broken cd.

[deleted]

Re: Diablo devolved – magic behind the 1996 computer game

#40
post #12
post #9

I remember going on vacation with my parents and all I had was the Diablo game manual, because I got the game 1 hour before we left. I read the manual about 100 times in the car... good memories

Same thing happened to me with Diablo 2. It came out while my family was visiting my aunt on the other side of the country. My parents bought it for me, but my aunt and uncle didn't have a computer that could play it, so I spent the week looking through the manual.

I had the inverse with carmageddon. I used to study abroad so I waited till I was on vacation to get the uncensored edition, then carried the box all the way home. The manual wasn’t as tick nor as useful as caesar iii’s tho.
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