It would be great for accessibility if the pixellation was the result of a font, rather than actually using images to represent the text.
60 FPS Retro Gaming on Mobile – Master System Emulator in JavaScript (2013)
31–40 of 42 posts
Re: 60 FPS Retro Gaming on Mobile – Master System Emulator in JavaScript (2013)
#32Re: 60 FPS Retro Gaming on Mobile – Master System Emulator in JavaScript (2013)
#33Why did they use anti-aliasing? Doesn't look very retro.
Retro games weren’t pixelated per se http://kayin.moe/wp-content/uploads/2014/02/1391807722376.pn...
Re: 60 FPS Retro Gaming on Mobile – Master System Emulator in JavaScript (2013)
#34I hate it when they take over my browsers back button. Pressing back until you hit HN again is a pain when you watched the whole thing. Credits on the actual content though. Nice achievement.
Re: 60 FPS Retro Gaming on Mobile – Master System Emulator in JavaScript (2013)
#35I hate it when they take over my browsers back button. Pressing back until you hit HN again is a pain when you watched the whole thing. Credits on the actual content though. Nice achievement.
I always open hn links in a new tab, so then I can just close it and go back to the hn post.
Re: 60 FPS Retro Gaming on Mobile – Master System Emulator in JavaScript (2013)
#36Earlier quoted context omitted.
Retro games weren’t pixelated per se http://kayin.moe/wp-content/uploads/2014/02/1391807722376.pn...
Yes and no. Many of us used S-Video then RGB/VGA wherever available. Though in the case of the original NES our options were indeed limited.
Re: 60 FPS Retro Gaming on Mobile – Master System Emulator in JavaScript (2013)
#37Earlier quoted context omitted.
> Please don't destroy the back button... i had to click it 60 times to get back here... After the third or fourth click, did it cross your mind to type in "news.ycombinator.com" instead? Or did you just want to see how deep the rabbit hole goes? :)
For people don’t know: Press and hold back button on iOS safari helps in such circumstances.
Re: 60 FPS Retro Gaming on Mobile – Master System Emulator in JavaScript (2013)
#38Earlier quoted context omitted.
I disagree, I think it makes sense. It makes it possible to link to a specific slide.
You can use replaceState[0] to update the URL without adding a new history entry. [0]: https://developer.mozilla.org/en-US/docs/Web/API/History_API...
Re: 60 FPS Retro Gaming on Mobile – Master System Emulator in JavaScript (2013)
#39Earlier quoted context omitted.
I always open hn links in a new tab, so then I can just close it and go back to the hn post.
On a pc/laptop I do the same, on a phone it is too inconvenient. Too many clicks. Or at least, that are my 2 cents.
Re: 60 FPS Retro Gaming on Mobile – Master System Emulator in JavaScript (2013)
#40Earlier quoted context omitted.
On a pc/laptop I do the same, on a phone it is too inconvenient. Too many clicks. Or at least, that are my 2 cents.
IDK about android, but on ios I just force touch (or long touch on pre-6s devices) and select 'open in background'. Not that many clicks, imo.
I have to say Safari is better with having tabs at the bottom but that is not available cross-platform so I can use it on my windows based machines.