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60 FPS Retro Gaming on Mobile – Master System Emulator in JavaScript (2013)

gmarty.github.io

11–20 of 42 posts

Re: 60 FPS Retro Gaming on Mobile – Master System Emulator in JavaScript (2013)

#14

Why did they use anti-aliasing? Doesn't look very retro.

Retro games weren’t pixelated per se http://kayin.moe/wp-content/uploads/2014/02/1391807722376.pn...

yeah but modern indies dev believe the exact contrary and replicate a style that has never existed.

Re: 60 FPS Retro Gaming on Mobile – Master System Emulator in JavaScript (2013)

#16

It would be great for accessibility if the pixellation was the result of a font, rather than actually using images to represent the text.

It would be great for the persistence of knowledge if they'd engrave the knowledge into titanium slabs that are buried in a protected cave as well.

Correct me if I am wrong though, I believe, usually, that presentations are meant to be shown on a stage of some sort. I don't see how accessibility comes into play here.

What I often see is that presentations at conferences/meetups, etc are not shared at all. Rather than giving props to gmarty you complain about accessibility.

He made an effort to create a great looking presentations and, instead of a compliment, he gets criticised for not adhering to a 'better' technological and user experience standard to achieve it. The irony being that if he'd have opted to not share at all, there wouldn't have been a user experience problem to begin with.

Re: 60 FPS Retro Gaming on Mobile – Master System Emulator in JavaScript (2013)

#18
post #6

Please don't destroy the back button... i had to click it 60 times to get back here...

Yep, hijacking the back button is rarely useful if ever. I would never think to click back to go one slide back.

I disagree, I think it makes sense. It makes it possible to link to a specific slide.

Re: 60 FPS Retro Gaming on Mobile – Master System Emulator in JavaScript (2013)

#19

It would be great for accessibility if the pixellation was the result of a font, rather than actually using images to represent the text.

https://gmarty.github.io/jsSMS/

If you pick "React.js 2013 slides" from the dropdown, it becomes clear why it looks like this.

Re: 60 FPS Retro Gaming on Mobile – Master System Emulator in JavaScript (2013)

#20

Earlier quoted context omitted.

Yep, hijacking the back button is rarely useful if ever. I would never think to click back to go one slide back.

I disagree, I think it makes sense. It makes it possible to link to a specific slide.

You can use replaceState[0] to update the URL without adding a new history entry.

[0]: https://developer.mozilla.org/en-US/docs/Web/API/History_API...

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