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Ask HN: What's the most productive development environment you've used?

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Re: Ask HN: What's the most productive development environment you've used?

#21
TypeScript, VSCode, Relay, GraphQL, Jest, React/React Native - a lot of modular tools which combine into a really safe and fast development environment for web/iOS.

Feedback is close to instant, tools are all open for improvements and the people running these projects are accessible.

Re: Ask HN: What's the most productive development environment you've used?

#23
post #8

Visual FoxPro. By a long mile. I never need to install a package system, use VM, install a database engine or anything like that. Maybe the most was download some components from some site (I remenber was a large forum back them). Integrate REPL, form builder, report builder, rdbms, database builder, query builder, menu builder... ----- Second best was Delphi 3/7.

What do you use now?

Re: Ask HN: What's the most productive development environment you've used?

#28
notepad2 gives me the highest ratio betwen my code and the environment around. I tried all others, but i keep coming back here (since always).

As a platform, WSL is a huge productivity boost for me

Also nodejs replace now 10+ y of custom created php helpers (as api wrappers mostly)

Re: Ask HN: What's the most productive development environment you've used?

#30
post #8

Visual FoxPro. By a long mile. I never need to install a package system, use VM, install a database engine or anything like that. Maybe the most was download some components from some site (I remenber was a large forum back them). Integrate REPL, form builder, report builder, rdbms, database builder, query builder, menu builder... ----- Second best was Delphi 3/7.

I used VFP for 10 years, from the insanely buggy original 3.0 release to the final "Sedna" edition. I miss the Command Window occasionally, but nothing else. Visual Studio at the time was something of a car crash, but it is a solid IDE now. And I never really used the 'builders', probably a) because they were so buggy in the original release and b) because I like to do things myself so I know what's going on.
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