Guitar Hero Live goes offline in December, making 92% of songs unplayable
1–10 of 11 posts
Re: Guitar Hero Live goes offline in December, making 92% of songs unplayable
#2Well, at least I have Rock Band too.
Re: Guitar Hero Live goes offline in December, making 92% of songs unplayable
#3Re: Guitar Hero Live goes offline in December, making 92% of songs unplayable
#4Re: Guitar Hero Live goes offline in December, making 92% of songs unplayable
#5...dammit. Well, at least I have Rock Band too.
Re: Guitar Hero Live goes offline in December, making 92% of songs unplayable
#6Anyone else think that products should require large warning labels explaining what parts of them will completely stop working with no recourse when the provider devices to pull the plug on services?
Also, for stuff like the songs in Guitar Hero Live, a company should be held more to task by the consumers to provide a way to download the content you purchased and play it locally before turning off the servers.
Players should punish companies like EA for not providing this and not buy the next software they release. Although I know from past crap EA has pulled, that's not likely to happen here.
Re: Guitar Hero Live goes offline in December, making 92% of songs unplayable
#7Anyone else think that products should require large warning labels explaining what parts of them will completely stop working with no recourse when the provider devices to pull the plug on services?
Re: Guitar Hero Live goes offline in December, making 92% of songs unplayable
#8That was bad enough with MMORPGs and other online only titles, but yeah, it's becoming an issue with many more too.
Re: Guitar Hero Live goes offline in December, making 92% of songs unplayable
#9Re: Guitar Hero Live goes offline in December, making 92% of songs unplayable
#10For those familiar with Freeman's mind, the author also publishes Ross's game Dungeon. He has discussed this issue at some length across a few of his videos. Well worth a watch.