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Apple introduces macOS Mojave

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Re: Apple introduces macOS Mojave

#62
post #10

Earlier quoted context omitted.

They are doing absolutely nothing to bring back gaming to Mac. Major developers (like Blizzard) who have been loyal to that user base for decades are giving up and it feels like Apple isn't even trying to figure out a solution.

Not sure what you mean, I can download battle.net on MacOS and play every game on there, although admittedly I haven't tested them all. SC2 runs pretty flawlessly too. There are some games not available for MacOS but they seem to be less and less common. Almost everything now is cross platform, in part thanks to Unity making cross-platform games easy.

You can't play Overwatch and Destiny 2 natively on a mac

Re: Apple introduces macOS Mojave

#63

OMG!!! But Dark mode!!! It's like, so, so cool ... I can't believe I can be allowed to change the colours of the desktop after years of Jony Ive dictating/advising what my desktop should look like.

This has existed for a while already, I believe at least since Yosemite.

EDIT: Sorry, I didn't even read TFA. Wonder what they're talking about then.

Re: Apple introduces macOS Mojave

#64

WWDC 2018, from underwhelming to boring. I will lose my mind if i hear *oji one more time. Will they ever stop with this nonsense? Favicons in Safari? It took them 6 years for the browser to remember the zoom setting per site, now we have the luxury of having favicons.

I deeply suspect that the lack of features is because the releases this year internally centered around responding to the negative buzz associated with iOS 11 problems. I remember when emojis were showcased at WWDC 2016, a fairly low-feature release. Whenever that happens the true feature is unannounced: it's simply stability.

Re: Apple introduces macOS Mojave

#65
post #6

I'm continually amazed at how much Apple hypes up the most pointless, useless, basic things. This is a new version of a major operating system, and we get... the desktop organized by filetype. A built-in stock application. How is an App Store update considered part of an OS update?

The other thing that was glossed over was Panic's Transmit and BBEdit coming to the App Store (both currently not available there). Panic wrote on their blog last year about problems they had trying to sell their app on the App Store and pulling it. Looks like Apple is working with developers to help them with things like demos, trial periods and such.

Re: Apple introduces macOS Mojave

#66
post #6

I'm continually amazed at how much Apple hypes up the most pointless, useless, basic things. This is a new version of a major operating system, and we get... the desktop organized by filetype. A built-in stock application. How is an App Store update considered part of an OS update?

To be fair, New, Stocks, and Voice Memos are really there as the first public tests of UIKit’s Mac port. And desktop icons might not be a huge deal, but I’m glad to see Apple acknowledging that they’re useful and continuing to improve it, in contrast with major Linux distros removing files from the desktop entirely. For the Mac App Store, developers have been complaining about how subpar, useless, and stagnant it’s b…

It'll certainly be nice to have the fingerprinting feature on my macbook pro, given how difficult it is for me to type in a password error free using their unreliable keyboards.

Re: Apple introduces macOS Mojave

#67
post #7

So, did they at last add support for Vulkan and OpenGL 4.6 in the system and Ogg/Opus in Safari?

OpenGL is deprecated in 10.14

> Apps built using OpenGL and OpenCL will continue to run in macOS 10.14, but these legacy technologies are deprecated in macOS 10.14. Games and graphics-intensive apps that use OpenGL should now adopt Metal. Similarly, apps that use OpenCL for computational tasks should now adopt Metal and Metal Performance Shaders.

Re: Apple introduces macOS Mojave

#68
post #52

I feel the system wide dark mode is the next step from Night Shift mode to acknowledge or encourage people to work more toward late night/evenings. Eye fatigue has been one of the reason my body reminds me to go to sleep, now I can maybe deal with some more emails before I head to bed.

Yay?

Re: Apple introduces macOS Mojave

#69
dark mode is great, but OMG someone should have talked to the press people about this one and make sure the page was in dark mode. (also make sure you always say dark mode with batman's voice, it's not only necessary but much much more satisfying)

Re: Apple introduces macOS Mojave

#70
post #33

Wow, they are DEPRECATING OpenGL from both macOS and iOS: https://developer.apple.com/macos/whats-new/ This is in addition to last year's announcement that "macOS High Sierra is the last version of macOS to run 32bit apps without compromise " I wonder if we will soon see a new lineage of Macbooks fitted with Apple-specific arm64 chips. The most scary thought is if UIKit-on-macOS starts requiring Developer ID entitlem…

I guess John Carmack is sad today (he advocated early for OpenGL on Mac).
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