Here's how this adds up to me: - 215M users. - Up to 1000 servers per week. - Say, they've been doing this for 30 weeks. - So they need 1 server for every 7167 users? Is this normal for mmorpg type games? - Are 215M people playing around the clock? I'm just a little baffled by this number.
7000 users/server is actually pretty high for an MMO, though I don't know how Zynga's MMOs compare to something like World of Warcraft in terms of server resources needed. The numbers being floated around for World of Warcraft are around 75,000 cores for 10m subscribers, or about 133 subscribers per core. Obviously those aren't single-core servers, but it's still under 1k per server. Of course this and the Zynga numb…
Zynga games are more comparable to social websites than WoW.