Live data from Hacker News

Ask HN: Why is nearing completion so demotivating?

news.ycombinator.com

161–170 of 171 posts

Re: Ask HN: Why is nearing completion so demotivating?

#161
post #127

At first software launches felt like that. Getting a software out in public is very stressful the first times you do it, essentially this is fear of _social rejection_ I guess and it can be harder for introverts. But customers and people are much, much nicer than one can expect! Especially if you love your product chances are people will love it too. You'll get used to be "vulnerable" in this way, meaning anyone with…

You're a diamond in the rough, my friend. So true that most the time people are nicer than you'd expect. The unfair criticisms can be seen as a flaw with that person, if they are indeed unfair. The fair criticisms were probably known about anyway, and it says that someone actually cares about the product. Yes. I think when I get more communication with customers it might even be motivating.

Re: Ask HN: Why is nearing completion so demotivating?

#162
post #88

In general, I find that the mind doesn't lie when you're stressed out, it just exaggerates a bit. If I had to guess, all of your fears are valid fears and you should sit with each one and address it. However, now is not the time. You just reached a major milestone, whether it feels like it or not. You are getting near completion on a major project, you are starting to think longer term, you are considering the impact…

I do like video games, but when I play video games my house gets messier and messier. Lately I've been making more deals with myself, rewarding myself in various ways. Thinking about life through more of a lens of "is this behavior a reward, or an activity which will warrant a reward?" If it is neither, why would I do something so unfruitful? It's been a bit better on my psyche. Been going to bed earlier, as well.

Re: Ask HN: Why is nearing completion so demotivating?

#163

Ok, I am very depressed person and I do not have motivation. All the comments are very insightful, great and true. I checked your http://schuwing.com website and want to tell you it is really great what you have built. Now Advice: Forgot about all the expectation you have about money, payment model, people will like it or not. Think about positive side of it. Check your website again and see what the great thing you…

So, lately my definition of depression has come to this: Someone who screwed up a high resolution thing, like forgetting to pass the salt, which they cascade up the pyramid into 'well I guess that makes me a bad dinner guest, which makes me a bad friend, which makes me a bad person'.

I find this fairly accurate for people with depression, and I try not to let actions cascade into my identity, but I try to make my identity drive my actions. If one of my actions doesn't symbolize my identity, I don't change my identity, I just try harder to make my actions truer to my values. I think if a person does this, they are still subjects to bouts of sadness and normal grief of life, but not so much as to invalidate themselves as a person and then fall into depression. `yourActions.onfail = function(e) { e.stopPropagation(); }`

Re: Ask HN: Why is nearing completion so demotivating?

#164

For me, it's confronting the inevitable sales rejection and critical feedback upon release that causes the demotivation. The solution was to partner with people that enjoy sales, so I can remain focused on the product ("building the dream").

"is there anybody out there?" - pink floyd

I would love to find the same. Now that product is nearly done, it should be possible.

Re: Ask HN: Why is nearing completion so demotivating?

#165

I'm in the same boat as you recently, and all I can think of is the story (maybe a myth or fable?) about the painter who was cursed with his paintings coming "alive" when they were finished - to everyone's detriment. So he was always careful to leave one eye or other small element unpainted.

This is probably the story you are thinking of: "Draw Dragon Dot Eyes" https://www.wattpad.com/178269525-fables-of-the-past-draw-dr...

The story is acted out by elementary school students in this video -- showing things don't always have to be perfect or polished to be of interest: https://www.youtube.com/watch?v=krptm4-mTDM

I've found this entire discussion enlightening. I especially liked the comment about the story of a baker who starts a bakery and soon finds out that being the owner/manager of a successful bakery actually has little in common with baking skills (even as baking is obviously important to a bakery).

For me, as with some other posters here, a big issue for programming projects I start is that while you are working on a project -- as a programmer who likes to program (working person-to-machine) -- the programming is usually fun. And also you can also imagine anything about the potential value of the results while things are under development. But when a project is "done", then getting others to try a project and dealing with support questions or major design feedback and such involves a whole different set of skills (working person-to-person). And those tasks -- especially promotion and support -- are probably are not fun things for a typical programmer. And also you might have guessed wrong about the need if you did not have users lined up before you started or got incremental feedback. If you couple all that with a perceived need to make money from the project when it is released, putting software out there can be a big source of looming stress -- especially if you begin to realize you are someone who loves to bake software and not someone who loves to run a software bakery.

My latest FOSS project took about a month of spare time -- porting to the web a CYOA-style interactive fiction Delphi app I co-wrote twenty years ago. And while I enjoyed working on it, I did drag the end out a bit and also consider even just not releasing the result just because I did not want to have a support burden from unpaid users. Luckily on that score it sank like a stone. :-) Thankfully I didn't need to make money from it. http://storyharp.com/

And at least that result is a big improvement from some previous independent projects which took much longer (sometimes years) and where hopes for making money from them were disappointed.

Re: Ask HN: Why is nearing completion so demotivating?

#166
My personal hack to get around pre/post completion downers is to have a clear idea of what to do after the project completion.

This can be support for the completed one, another project, vacations, or anything really, as long as it is clearly visualizable and tacit. If there are multiple good options and I cannot pick one of them, I try to clamp them to a maximum of 3. All of them have to be clear and concise.

It is a somewhat simple system, but I have found this to work time and time again, mostly because I came to realize that the core of these downers could be attributed to post completion void. Before this approach, I would find myself delaying completion in order to not face the unknowns of what would happen after getting though the goal line. This led to unneeded anticipation worries and needless time wasting.

On the other hand, having these delimited post project goals took the situation on its head. Instead of delaying completion, I worked even harder to get there fast and jump to the next exciting stage as fast as possible.

Thank you for the post and for sharing your experience with us!

Re: Ask HN: Why is nearing completion so demotivating?

#167
This has been mentioned in various permutations, and I'll add another one. The happiness in figuring a puzzle out is not when action is taken, it's when you figure it out in your mind. What about when you >think< you have figured it all out? Could you trick yourself into considering that your proposed solution might not actually be correct and you have to build it in order to check? Perhaps that doubt could slow someone down as well, enough to not want to continue either. What helps motivate me to finish is guilt, or more to the point the guilt of someone expecting the outcome and not receiving it. Not the best thing to chase/avoid, but everyone has their carrot/stick. Also consider that the work and upgrades are never over so the current release is just the latest iteration of your efforts.

Re: Ask HN: Why is nearing completion so demotivating?

#168

When your project is finished, the dream is dead and the reality is born. The death of a dream is like the death of a friend. It's probably been with you for a long time -- longer even than the length of the project. A dream is the manifestation of what's possible. When it is over, the possible diminishes very quickly and you are left with what actually is. Will people respond well to your project -- in the dream sta…

All this may be true, but just understand that when you finish one phase of a project, another one begins. So now, comes the part where you have to promote and get word out about that project (software, whatever it happens to be) before it becomes a success. The work is not actually over, just the 'creation' aspect. And, if someone is addicted to merely creating rather than helping the creation thrive and survive, they will perpetually be stuck with a house (or computer) full of half finished projects.

Re: Ask HN: Why is nearing completion so demotivating?

#169

Earlier quoted context omitted.

Exactly the same here. Almost two years, it's near completion and more than what I imagined at first, but that last mile, damn it's hard. I constantly find another thing to add or focus on to avoid that final step. I hope you'll find the strengh to do so :)

I think it was an indyhackers story I’ve read where someone said “just get it out there ASAP”. Don’t let imperfections keep you from learning the hard truth about your baby.

That's also on one of the YC founder's blog (PG?), and really it makes a lot of sense. Let the market suggest the 2.0 version.

It sucks to fail, but hey; most people do not have the inherent desire to even play. That means something in and of itself. Good luck.

Re: Ask HN: Why is nearing completion so demotivating?

#170
post #127

At first software launches felt like that. Getting a software out in public is very stressful the first times you do it, essentially this is fear of _social rejection_ I guess and it can be harder for introverts. But customers and people are much, much nicer than one can expect! Especially if you love your product chances are people will love it too. You'll get used to be "vulnerable" in this way, meaning anyone with…

You're a diamond in the rough, my friend. So true that most the time people are nicer than you'd expect. The unfair criticisms can be seen as a flaw with that person, if they are indeed unfair. The fair criticisms were probably known about anyway, and it says that someone actually cares about the product. Yes. I think when I get more communication with customers it might even be motivating.

Thanks. Remember HN has a population of talkers: do not take advice here in general...
Post reply on HN