Ask HN: What do you believe that most people don't?
31–40 of 88 posts
Re: Ask HN: What do you believe that most people don't?
#32Re: Ask HN: What do you believe that most people don't?
#33That you don't need to eat three or four meals a day. You can compress all the meals into one and still stay productive, energetic & healthy. ( Speaking from 2+ years experience of daily fasting and strength training )
No that would not work, and will make you feel really uncomfortable after eating. You just have to eat the right type of food, beans, yogurt...
Re: Ask HN: What do you believe that most people don't?
#34Re: Ask HN: What do you believe that most people don't?
#35Something I also believe is that most people will not question those life decision and ask themselves if this is really what they want.
Re: Ask HN: What do you believe that most people don't?
#36Re: Ask HN: What do you believe that most people don't?
#37Re: Ask HN: What do you believe that most people don't?
#38Re: Ask HN: What do you believe that most people don't?
#39I may be preaching to the choir here (because this is largely a tech audience) but I don't buy into the stereotype that gamers play videogames (video games?) because of laziness or sloth or some other unfairly negative characteristic misattributed to them. I saw a post on Reddit where a group of gamers had recreated King's Landing, the main city from Game of Thrones, in Minecraft. The entire project looked like it to…
Gaming is ubiquitous, in another decade I imagine that attitude will be on the way out.
Those are the obvious points though, I think it's more interesting to think about how the mechanical and repetitive aspects of gaming replace a naive, deep drive for precise actions which demand focus and skill, and move chaotic or unordered things towards some goal. In the 20thC that was probably fixing cars or working in a factory or building stuff. Good ways for satisfying the drive, if you have it.
And in a nice continuation of this relationship, the more that AI replaces work, the more I think leisure, work and gaming will coincide. Many gaming environments are good examples of behavioural economics in action: incentives, rewards, how changes to game balance (even perceived changes to balance) or the price/availability of cosmetics nudge or shove player behaviour... We could stab guesses at how to implement these patterns in a way that considers them economic activity.
I don't think gaming necessarily has to be 'better' than life for it to take up a great deal of it. It just has to have the right kinds of 'APIs' to satisfy that messy, obsessive, predatory/reward-loop hunger which appears in most men and plenty of women.
My central thesis is that a couple of decades leads us basically to the Matrix (though I'm hoping for a sunnier version).
Re: Ask HN: What do you believe that most people don't?
#40Earlier quoted context omitted.
I can agree with that, though in part it obviously depends on how high your income is, and how you invest and compound the money you have made. If you're making $25k a year it will be a lot harder and take much much longer to retire than for someone making $150k a year.
Yeah, I agree. Psychologically, I found it's easiest to simply not use raises in income.
I know guys who save up to the last penny to try and achieve financial freedom. It's infinitely easier (and more efficient) to try to make more money than it is to, for example, not buy the occasional starbucks coffee.