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Digital Capitalism’s War on Leisure

democracyjournal.org

1–10 of 163 posts

Re: Digital Capitalism’s War on Leisure

#6
post #4

[flagged]

Why, is it immune from criticism? Instead of this worthless comment, why didn't you read the piece yourself? Then you could make your own judgement.

No but the poster you are replying to is correct. The article is indeed a "shitpiece" against capitalism, it seeks to paint shitty video games that bilk their users of money as some sort of phenomenon that unique to capitalism. Therefore we need to enact "Big Government" to solve the problem. The author nor the readers generally could not care less about those affected, their only concern are the delicious condemnations of capitalism. Meanwhile in Venezuela, and the USSR, and Vietnam and North Korea and on and on and on... maybe in some fictional country where humans are perfect robots their ludicrous socialist fantasy is possible, just not in the real world.

Re: Digital Capitalism’s War on Leisure

#7
post #4

Earlier quoted context omitted.

Why, is it immune from criticism? Instead of this worthless comment, why didn't you read the piece yourself? Then you could make your own judgement.

No but the poster you are replying to is correct. The article is indeed a "shitpiece" against capitalism, it seeks to paint shitty video games that bilk their users of money as some sort of phenomenon that unique to capitalism. Therefore we need to enact "Big Government" to solve the problem. The author nor the readers generally could not care less about those affected, their only concern are the delicious condemnati…

I don't agree with the article's presentation, but the idea might not be inherently worthless.

Gambling which abstractly seems rather harmless has been banned. So, some taking a hard look at highly additive gamely seems reasonable IMO.

Edited: I put drugs in a similar category, but I can see people disagreeing with that.

Re: Digital Capitalism’s War on Leisure

#9
This is a good read, but I question this line:

> Video games, at their best, offer everyone an equal chance to overcome the same challenges on an equal playing field. “Pac-Man,” after all, didn’t let you add extra quarters to purchase immunity from the ghosts.

I mean, in a way they did. If you had more quarters to spare in Pac-Man, you'd be more likely to make it further than your cash-strapped compatriot.

But then again arcades peddled these types of "pay to win" mechanics long before the App Store, and so probably aren't the best example to use in an article like this. NES era games would be more appropriate I think.

Re: Digital Capitalism’s War on Leisure

#10
post #4

[flagged]

Why, is it immune from criticism? Instead of this worthless comment, why didn't you read the piece yourself? Then you could make your own judgement.

Reading it myself would require wasting precious time, when I can instead offload that responsibility to someone who has already read it and can comment on whether or not it is a shitpiece.
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