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Introducing Surface Hub 2

microsoft.com

101–110 of 129 posts

Re: Introducing Surface Hub 2

#101
post #88
post #68

Earlier quoted context omitted.

As the old saying goes, if you have to ask, you cant afford it. :( you and me both

I don't have to ask, and I can't afford it. Taking google results for the surface hub 1: $9,172.99 · Insight $6,499.99 · www.widgetree.comFree shipping, no tax $8,999.00 · Mobile AdvanceFree shipping $10,815.43 · Aztek ComputersFree shipping Average = 8871 Give them 35% premium for the new one (simple numbers guess based on the fact that the new one will cost somewhat more) = 11976 Multiple by 4 $47904 for a 4x displ…

https://blogs.windows.com/devices/2018/05/15/meet-surface-hu...

"The new Surface Hub 2 is sleeker, more agile and more affordable to fit any workspace or work style."

No info on exactly how much more affordable.

Disclaimer: I work at Microsoft (but not on this).

Re: Introducing Surface Hub 2

#102

Earlier quoted context omitted.

Zune: introduced 2006; discontinued: 2012; support ended 2015 (9 years) Surface RT: introduced: 2012; Discontinued: 2013; Windows support ends 2023 (11 years) Kinect: introduced 2010; discontinued: 2015 for windows; 2017 for xbox; still supported (no date announced AFAICT) Windows phone: introduced: 2010; last release 2015; windows phone os support ended 2017 (7 years) Band: introduced 2014; discontinued 2016; still…

>Surface RT: introduced: 2012; Discontinued: 2013; Windows support ends 2023 (11 years) Disingenuous. 1 Year, not 11. It may be receiving some critical security patching but the RT is absolutely an unsupported, forgotten, isolated and largely unusable piece of hardware, and has been for several years now.

Support != continued development. It means they support the last existing iteration of the software on the device, providing only security updates and assistance with features existing in that last version of the software.

Re: Introducing Surface Hub 2

#103

Earlier quoted context omitted.

16:9 doesn't offer enough vertical space compared to the horizontal space required. Basically, it's bad for small screens (like my 12 inch laptop) because you get almost no vertical space. Apple agrees with this and uses 16:10 on their laptops, which is slightly better. At least I think they do. 16:9 flipped the other way, like a smartphone, offers a lot of vertical space and almost no horizontal space. You basically…

> I'm sure there are people that prefer 16:9 though. It also depends on the size of the display. For a small 11" display I'd love to see a 4:3 (or even 1:1) screen to give me a lot of physical height for reading while keeping the device small. On a large 17" laptop I might actually be work with a 16:9 screen because the display is already tall enough to offer a lot of room for reading.

Yeah that's a good point. Resolution matters as well. My 27" 1440p monitor gives me more than enough height even though it's 16:9. Perhaps the same would be true of a small 1440p screen. I've never had a laptop with a higher resolution than 1080p so I wouldn't know.

Re: Introducing Surface Hub 2

#104

Earlier quoted context omitted.

>Surface RT: introduced: 2012; Discontinued: 2013; Windows support ends 2023 (11 years) Disingenuous. 1 Year, not 11. It may be receiving some critical security patching but the RT is absolutely an unsupported, forgotten, isolated and largely unusable piece of hardware, and has been for several years now.

Support != continued development. It means they support the last existing iteration of the software on the device, providing only security updates and assistance with features existing in that last version of the software.

When you buy a product like a Windows RT device, you don't just expect it to be supported, you expect it to be part of a growing ecosystem of products and services. That is not what happened with Windows RT. The fact it was dropped so quickly shows it was very half-baked, despite how long it may be supported.

Re: Introducing Surface Hub 2

#105

Earlier quoted context omitted.

Support != continued development. It means they support the last existing iteration of the software on the device, providing only security updates and assistance with features existing in that last version of the software.

When you buy a product like a Windows RT device, you don't just expect it to be supported, you expect it to be part of a growing ecosystem of products and services. That is not what happened with Windows RT. The fact it was dropped so quickly shows it was very half-baked, despite how long it may be supported.

Yup, mostly because unlike other similar devices, the RT was limited to only what was available within the store, and within that only those items specifically targeting the RT.

It's not even as good a situation as you have with things like the google play or apple stores, as the architecture restricted the ecosystem.

Example: There are pretty much no browser options on Surface RT other than an obsoleted IE. Certainly no Chrome or Firefox. Even 'supported for five minutes' cheapie android tablets are better than that, and this thing was shipped by Microsoft?

Re: Introducing Surface Hub 2

#107
post #30
post #16

Earlier quoted context omitted.

Zune. Surface RT. Kinect. Windows Phone. Band. Just naming some things that I've personally purchased and Microsoft no longer supports. They are no better than Google at continuing to support their products.

Zune, Band and Surface RT are still functional with running back-end infrastructure (except for 1st party music purchases on Zune). Kinect is not dead, it still works on xbox/windows and they released a new enterprise offering just this past month.

The Kinect was the worst thing to stop making at full scale. It was an awesome device (referenced by the iphone having to use the Generation 1 tech in their phones)

Re: Introducing Surface Hub 2

#108
post #69

Am I the only one who sees this and wishes Microsoft was still doing something in the phone space?

I want Microsoft to make a Surface phone...that runs Android but has Microsoft everything on it. Cortana, Office, the Microsoft Launcher etc all baked in. Sure some people might switch it back to Google services, but who cares? Maybe even allowing Android apps to run on Windows and accessible in the Microsoft Store and have your own app store on Android bypassing Google.

Re: Introducing Surface Hub 2

#109
post #24
post #8

Anyone have a guess what it costs to tile 4 of those 4K multi-touch displays like shown in the video? That would make a heck of a desktop.

Indeed. The current 55" 1080p Surface Hub is $10-12K. The image staying still as the screen rotates is gimmicky but being able easily to move and spread content between multiple Surface Hubs could be really useful.

I wouldn't say it's gimmicky, I wish actual Windows did this. How Windows handles rotation is a bit sloppy.

Re: Introducing Surface Hub 2

#110

Wouldn't having the camera at the top of such a large screen (in portrait as demo-ed in the video) exacerbate the lack of eye content in a video call? If it's noticeable on a laptop sized screen I can't imagine how off-putting it would be on this.

It seems like the camera is detachable and can be placed anywhere. Probably has a clip, that's why they didn't build it into the bezel.
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