Right. What he's describing is just like team rowing, or tug-o-war or a sport like american football, rugby, basketball, etc. We've had this technology for thousands of years.
Scott Adams: Your Next Gym
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Re: Scott Adams: Your Next Gym
#72I just want to add that at home I have a treadmill with a flat panel tv,dvd player, and xbox 360 hooked up right in front of it. That is the only way I can do 40+ minutes of cardio. It turns out that for me the multiplayer games like Call of Duty 4 are the most engaging. I can get so wrapped up in those kinds of games that I forget that I am working out. It helps that often I am "running" in the game at the same rate…
Re: Scott Adams: Your Next Gym
#73I just want to add that at home I have a treadmill with a flat panel tv,dvd player, and xbox 360 hooked up right in front of it. That is the only way I can do 40+ minutes of cardio. It turns out that for me the multiplayer games like Call of Duty 4 are the most engaging. I can get so wrapped up in those kinds of games that I forget that I am working out. It helps that often I am "running" in the game at the same rate…
Don't your arms get tired from being held up in front of you for so long?
Re: Scott Adams: Your Next Gym
#74First of all, it would be dangerous. Say I'm on a leg press machine and my contribution is some function of the weight I move and the number of reps I do per unit of time. If I wanted to win the game, I'd be trying to bang out as many reps as possible as fast as possible. Now say I've loaded on 200kg (440lbs) and I start trying to do this. Say I'm on a Smith Machine and I'm squatting as fast as I can. Say I'm on a bicep curl machine and I start trying to rep too fast. These examples would expose a person to the potential for a whole range of nasty injuries. Now imagine the kind of litigation implications that would arise if the gym members started looking for someone to blame for their injuries. In fact, these types of games (when applied to weight training) look like a perfect candidate for a class action lawsuit.
The games that Scott is suggesting seem to indicate that they would encourage poor exercise form. I challenge anyone to find a significant body of sports science literature indicating that the faster one completes their reps (set), the better it is for them.
The only way these games could be good for a person would be if they somehow encouraged good form. Even if they did, the games would have to encourage good workouts, e.g. appropriate exercises, appropriate rest between sets, an appropriate number of sets, and appropriate number of reps and an appropriate amount of weight. Even if this requirement was satisfied, the workout and all relevant parameters would have to be tailored to the individual.
In summary, Scott's suggestion, if applied to any sort of weight training machine, could be one of the worst things to happen to weight training since the Nautilus circuit.
Re: Scott Adams: Your Next Gym
#75Right. What he's describing is just like team rowing, or tug-o-war or a sport like american football, rugby, basketball, etc. We've had this technology for thousands of years.
It's just easier to circumvent the technology and go to the gym with a friend, or to join a rowing team, etc, etc. I wonder daily why I run past people inside on their running machines, when running outside is free and immensely more enjoyable.
I do sometimes worry that people are trying to abstract away too much of their life and live in solo-yet-connected worlds. Gyms are already a shortcut to getting real movement and activity in your day, but to substitute interaction along with your physical movement feels completely like an optimization step in the wrong direction, like freeze drying food for longer storage, when just going to the shop for fresh food is quite easy for most people, and a far superior solution.
Re: Scott Adams: Your Next Gym
#76Earlier quoted context omitted.
Don't your arms get tired from being held up in front of you for so long?
I use a wireless controller for the xbox, so I just hold it up in front of me. It hasn't been an issue, my legs get tired first.
Re: Scott Adams: Your Next Gym
#77And yes, I find it funny to be able to compare my running times, pace, total running distance, etc. to the people around the world, it's like a RPG game doing real things....
Of course, there are drawbacks. For instance, if the sensor isn't properly calibrated the results can be inaccurate. Not the case with the pure GPS tracking app, of course...
Re: Scott Adams: Your Next Gym
#78No, no--what's coming first is farmville/foursquare style workouts and tracking. "Poiesis is King of the elliptical trainer!" "Achievement unlocked: 200 pound club" "New badge: Power Hour" "Most consecutive workout days: Poesis (42)" Add an iPhone app maybe for cardio workout tracking that's harder to cheat. This would be totally awesome. Maybe stick a leaderboard up on one of the big screens. Only problem is that it…