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Massively Multiplayer Minesweeper

minesweep.glitch.me

11–20 of 24 posts

Re: Massively Multiplayer Minesweeper

#11

Can someone post a screenshot? This is the only thing I can see: > failed to start application on minesweep.glitch.me > This is most likely because your project has a code error. > Check your project logs, fix the error and try again.

"Multiplayer" - checked. "Massively" - not so much ;)

Re: Massively Multiplayer Minesweeper

#12
post #8

There used to be a much more polished implementation of this idea at http://www.mienfield.com/ , but it appears to have gone defunct sometime in the last few months.

https://news.ycombinator.com/item?id=11158897 (Feb 2016)

> game like this http://gameofbombs.com/

Apparently being offline has happened before:

> it was down and didn't get back up for at least 200 days

Re: Massively Multiplayer Minesweeper

#13
For anyone really in to minesweeper, I want to recommend the Hexcells series of games, available on Steam.

It's hexagonal minesweeper that gradually introduces new clues, and there is always enough information that you don't have to guess. It's a really well done puzzle game.

(No affiliation, just a big fan)

Re: Massively Multiplayer Minesweeper

#14

Can someone post a screenshot? This is the only thing I can see: > failed to start application on minesweep.glitch.me > This is most likely because your project has a code error. > Check your project logs, fix the error and try again.

"Multiplayer" - checked. "Massively" - not so much ;)

The author of the app took the project down. As far as I know, it's a student project that is still a work in progress, so they might not yet be ready for full HN scrutiny.

Re: Massively Multiplayer Minesweeper

#16

Can someone post a screenshot? This is the only thing I can see: > failed to start application on minesweep.glitch.me > This is most likely because your project has a code error. > Check your project logs, fix the error and try again.

https://imgur.com/a/CEtcm

Re: Massively Multiplayer Minesweeper

#19
I'm not sure if there's a controls summary that I'm missing, but here we go:

Left click: reveal a tile

Right click: flag a tile as containing a mine, or reveal it if it doesn't contain one (score penalty)

Drag (either button): move across the field

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