Massively Multiplayer Minesweeper
minesweep.glitch.me
Massively Multiplayer Minesweeper
1–10 of 24 posts
Re: Massively Multiplayer Minesweeper
#2Cool idea. What's to stop a player from just right clicking and planting either a flag or uncovering a square?
Re: Massively Multiplayer Minesweeper
#3Neat. I can just right click everything though
Also is there a penalty for being a jerk and just clicking everything regardless of if it's a mine or not?
Re: Massively Multiplayer Minesweeper
#4Love me some minesweeper. My favorite version is probably on the Vive. Nothing is cooler than FPV minesweeper, planting flags and working the field.
I wish this one had some zoom control.
Re: Massively Multiplayer Minesweeper
#5Concept is pretty cool. Needs a little work still though.
Re: Massively Multiplayer Minesweeper
#6It seems like there's a co-op aspect where clicks only take effect after multiple players have acted on a particular box?
Re: Massively Multiplayer Minesweeper
#7Doesn't work? I left / right click does nothing.
Re: Massively Multiplayer Minesweeper
#8There used to be a much more polished implementation of this idea at http://www.mienfield.com/, but it appears to have gone defunct sometime in the last few months.
Re: Massively Multiplayer Minesweeper
#9Can someone post a screenshot? This is the only thing I can see:
> failed to start application on minesweep.glitch.me
> This is most likely because your project has a code error.
> Check your project logs, fix the error and try again.
Re: Massively Multiplayer Minesweeper
#10I love seeing little niche MMO games like this! Anyone remember mienfield.com? This site reminds me of that, but that site kept going down and coming back up, and reddit.com/r/mienfield kind of narrates the life and eventual death of that site, which is neat to see unfold over time. But what's most interesting to me is that although so many people found this kind of simple MMO game extremely fun and kept going back to it (our family played mienfield on and off for weeks, maybe months!), the site couldn't find a way to support itself financially and eventually died. I'm not sure what would have been the best financial model for it either. But either way, it's super cool and inspired me to buy editfight.com and transform it into a new kind of MMO game every few months. To me the best part of these kind of games like minesweep.glitch.me here is that people have to find ways to interact and communicate with very little conventional ways (no comments, no live chat, etc) and instead have to use the game itself to communicate, to coordinate and plan, or just to say hi to each other! It's like getting back to the raw fundamentals of human interaction before there was formalized speech or writing!