The 2016 Warcraft movie doesn't count? It got a 77% audience score, and a 27% critic score on Rotten Tomatoes, grossed almost half a billion, and is the highest grossing video game movie of all time[1]. I watched it out of a sheer morbid curiosity, and haven't played any Warcraft title newer than II: Tides of Darkness. I thought the movie was crap. But maybe I and critics just aren't the audience for these movies. Se…
It is a cliche to say this, but the movie really was made for fans and not for the general "Normie" audience. They would just name drop locations and people, expecting you to know what they were. It was just mostly a fan service, "here is your movie, loyal fans!" types. It still wasn't "great" even if you were a fan, but I can't imagine how bad a lot of it would have come off as if you didn't follow things pretty clo…
I've only got pop culture knowledge of World Of Warcraft, and the way they explained most parts of the movie was really hard to follow. They needed:
- More world-building, geography was hard to follow, jumping around too much.
- Better character introduction, characters would just appear, banking on fans recognising them.
- Less assumed knowledge...
The whole movie came off a bit amateurish in how the story was told...