Business: Social games for gamers ( http://www.ea2d.com ) Languages: Java backend, AS3 frontend, Python + Ruby misc Note that we're very new (and hiring!), so much of this is still being built out. Software lifecycle: git for SCM (GitHub as central repo); ant for builds; ivy for dependency management; Bamboo for build automation; Crucible for code review; JIRA for issue tracking; Greenhopper for sprint planning; Vagr…
Sounds neat, but is a subsidiary of EA really considered a "start up"?
That being said, I do think we (EA2D) have a lot in common with later-stage startups. Three big factors are our autonomy (near-complete), self-sufficiency (product, dev, marketing, ops, etc. is internal to our studio) and size (just 27 people across all disciplines). I bet our stack more closely resembles that of a startup than that of an enterprise.