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YouTube Face is clickbait, attaining human form

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Re: YouTube Face is clickbait, attaining human form

#21
post #2

They really are effective, though. The conscious part of me is actually turned off by videos with these kinds of title images, but they still draw my attention and produce an impulse to click.

One day, I promise I will stop clicking on thumbnails that bait me with the promise of something vaguely sexual. One day. Maybe. I hope.

Would you be interested in a training program?

Re: YouTube Face is clickbait, attaining human form

#22
post #12

Ironically, theres a call for please like and share at the bottom.

On a side note, do those CTAs actually work? I have a hard time believing anyone reading one and thinking "I wasn't going to like/share/comment, but I am now because of this reminder!"

Only a personal anecdote; I have about 10 videos on Youtube. Most of them have under 10k views each and not many comments. Those videos do not have any form of CTA. The one video that does get comments even now 3+ years after being posted is the one where I simply asked people to leave a comment on what their experiences with the same hardware were.

Re: YouTube Face is clickbait, attaining human form

#23
post #12

Ironically, theres a call for please like and share at the bottom.

On a side note, do those CTAs actually work? I have a hard time believing anyone reading one and thinking "I wasn't going to like/share/comment, but I am now because of this reminder!"

Trump reminded people to follow him on Twitter all the time during his campaign rallies.

Re: YouTube Face is clickbait, attaining human form

#24

One of my favorite youtube channels does this: https://www.youtube.com/channel/UCO8DQrSp5yEP937qNqTooOw/vid... And it bothers me. Even Linus put up a video explaining that he's sorry for the annoying thumbnails but it drives views.

Here is Linus's video explaining why does "Youtube Face."

https://www.youtube.com/watch?v=DzRGBAUz5mA

Re: YouTube Face is clickbait, attaining human form

#25

Has anyone else noticed how much this min-maxing is effecting all different areas of the world? I played the last World of Warcraft expansion and got to the stage where I could start raiding (Blizzard is trying to make this easier to break into for casual players) and 95% of raiders only wanted to raid with those who had already done the raid before and had an item level higher than anything the raid drops! I find th…

I feel like the unfortunate part is that the most visibility-optimised content isn't often the same thing as the best content. So if you just set out to make a Good Thing it gets lost, unless you also do other things that are seemingly unnecessary (like adding a silly face to your YouTube preview).

Re: YouTube Face is clickbait, attaining human form

#27
post #8

Reminds me of the 'Dreamworks Face' that you see on so many animated movie posters. ( http://tvtropes.org/pmwiki/pmwiki.php/Main/DreamWorksFace )

I guess then in a way it speaks to how commercially "successful" youtubers have become for it to adopt "best practices" that are efficient and save money -> although it can be called clickbait, most artisan things tend to become more standardized and costs fall, etc. if they are commercially successful and expansive.

Re: YouTube Face is clickbait, attaining human form

#28

Has anyone else noticed how much this min-maxing is effecting all different areas of the world? I played the last World of Warcraft expansion and got to the stage where I could start raiding (Blizzard is trying to make this easier to break into for casual players) and 95% of raiders only wanted to raid with those who had already done the raid before and had an item level higher than anything the raid drops! I find th…

Completely agree. Like real world personal KPIs drain the fun and dynamic nature of a team trying to solve problems together.

I recently started playing Sea of thieves and it is a breath of fresh air. There are no gameplay changing items, and no real purpose to grinding, meaning the journey and execution of your goals are the focus. Sure you are getting sweet loot, but when it boils down to it there is actually no real purpose for getting more gold in the game.

It really shifts the focus and also means there is no "perfect play" or wholy correct way to play the game.

Re: YouTube Face is clickbait, attaining human form

#29
post #8

Reminds me of the 'Dreamworks Face' that you see on so many animated movie posters. ( http://tvtropes.org/pmwiki/pmwiki.php/Main/DreamWorksFace )

Original face artwork that may have started this trend could be that orange backdrop, 40 year old virgin poster

Re: YouTube Face is clickbait, attaining human form

#30
This post made me want to re-read "You Are Not a Gadget." One of Lanier's points in that book is that technology can both augment expression and bound it. The Like Button is a classic example of bounding because it reduces your thoughts and feelings about a piece of content to a thumbs up, whereas a simple textbox would let you note whatever you want about the content (text is also harder to monetize and analyze and control).

I personally have been noticing more and more how technology and algorithms seem to bounding expression online and off, particularly around content creation, but also with influencers and personal branding and so on. It feels like 90% of the shit being pumped out is super amplified to draw notice or for signaling, and while this is not a new phenomenon of course, it still feels weird to see ordinary people at restaurants taking pictures of their food, or sucking up to some corporation online for the chance to win a prize

I feel this pressure too. The pressure to get noticed. To tailor content to what will rack of the most views. To post that tweet that will make me look like a smart, funny guy who has something valuable to say and oh by the way you should totally follow me. And I hate it. And I try not to care about numbers. But it still feels really shitty when something you spent a month working on and genuinely find really cool gets a total of ten views while a picture of a goat in a sweater just when viral. And what if the audience is right?

There has to be something better. I hope that we can grow beyond changing ourselves to fit the algorithm, and re-focus on using technology to create new ways of sharing and expressing and relating to each other. One fun example of this that Lanier gave: creating technology that would let people communicate like cuttlefish (specifically the shifting skin colors and textures). That optimistic vision still feels as radical and fresh today as it did when I first read the book in 2010. I just hope it's not too late

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