Earlier quoted context omitted.
The high-profile "social" games are just really, super casual games that can be attached to something like Facebook. The fact that they're not fun is part of why they are successful. You're just kind of trivially there, so you don't feel dorky and you don't feel like you're wasting too much time, only a moment. All online multi-player video games are "social" games, but most of them aren't hyper-casual and can't be b…
Yes, and that's an important observation. I'm not willing to accept that it's impossible to create a legitimately enjoyable game experience in the confines of the short attention span Facebook model, though. Scrabble, for example, lends itself perfectly to asynchronous, light, casual play (cf Scrabulous, Words with Friends). But it's legitimately fun at the same time. You're rewarded for imaginative approaches to sol…
Believe it or not, a lot of people actually think Farmville is fun. I'm not one either, but I've met many who are. It's so ridiculous to assume that because you think it isn't fun, nobody does, and therefore it has no value.
The fact that your comment has 42 karma right now is the main thing wrong with this site.