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Making the Touch Bar useful by abandoning Apple guidelines

vas3k.com

461–470 of 477 posts

Re: Making the Touch Bar useful by abandoning Apple guidelines

#461

Earlier quoted context omitted.

"Please don't comment about the voting on comments. It never does any good, and it makes boring reading." [0] 0: https://news.ycombinator.com/newsguidelines.html

I think people feel like they need to do something to try to stop a “bad behavior.” My guess is that it’s more effective to simply upvote a comment that is getting downvoted “unjustly” in your opinion. At least that’s what I’ve started doing. Even when it isn’t a comment I would normally upvote.

It‘s easier to change bad behavior if someone clearly states what that is.

My use of „crappy“ in the very first comment? Did that hurt someones feelings because they love their non-Mac system? That i state i think most other hardware is bad?

I dont know, unless I’m told...

Re: Making the Touch Bar useful by abandoning Apple guidelines

#462
post #98
post #92

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Ctrl-C is another option that works the same as Escape and is easier to activate with one hand.

I both knew this and read the post I was responding to, which also brings this up as an option. I commented about Ctrl-[ because it was the last previously-unmentioned option.

My bad. I didn't even catch that "ctrl-c" was mentioned in the parent!

Re: Making the Touch Bar useful by abandoning Apple guidelines

#463

Earlier quoted context omitted.

Number one thing I use it for is on the keyboard. While typing, you see a mistake you did or need to change something. Press hard on the keyboard (on the iphone) and you get a cursor you can drag around, as if the keyboard becomes a trackpad.

Guess it's just me, but I find the regular text selection tool a lot quicker and more intuitive. Also, I wonder how many people that haven't read about it somewhere know the feature even exists. BTW, I have 3d touch on, just don't ever use it. It's on because I'm preparing myself for the inevitable future of variable force touch gestures.

You mean holding the touch for a second and then manually moving the markers?

Re: Making the Touch Bar useful by abandoning Apple guidelines

#464
post #421
post #390

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>> Linux applications have a lot of trouble with the HiDPI screen > Honestly haven't noticed a single thing. I've got a coworker sitting right next to me with a HiDPI main + non-HiDPI secondary screen. X or Wayland, it's a thousand cuts of hell: set native resolution and render scaling to 200% and you get some (most) apps at 200% on the non-HiDPI screen. Drag an app from HiDPI to non-HiDPI and notice how the overflow…

> I've got a coworker sitting right next to me with a HiDPI main + non-HiDPI secondary screen. X or Wayland, it's a thousand cuts of hell: set native resolution and render scaling to 200% and you get some (most) apps at 200% on the non-HiDPI screen. I have quite literally both sides of this problem on my Windows laptop at work. Either the 4K display on the laptop renders everything really tiny, or the 1080p displays…

I had a lot of issues with my XPS on Windows, particularly Swing apps.

One handy feature you can use though is to place a manifest file [1] next to the exe with a bit of XML in it tellings Windows to render it at a bigger scale.

1. https://social.msdn.microsoft.com/Forums/en-US/054c1d49-9f24...

Re: Making the Touch Bar useful by abandoning Apple guidelines

#465

Earlier quoted context omitted.

I touch type, and I've never touch typed a function key.

To be fair, Apple's F keys aren't even touch-typist friendly because there's no grouping. I'm listening to music all day. Changing the volume and skipping tracks without looking is great to keep the flow going.

You know where the F-keys are due to experience, and also the sound control is right next to the power button. If you don't use them a lot, you look at your keyboard, but for infrequent usage that's OK since it does not occur a lot. Non-issue, and bad example. I use expose, sound & brightness control most and I can use them all blindly. Just like I can use Esc blindly. Controlling music or changing keyboard brightness I have to look but I don't use these a lot. And with that being said I seem to get pretty good at getting to pause/play key without looking.

Re: Making the Touch Bar useful by abandoning Apple guidelines

#466

Earlier quoted context omitted.

Guess it's just me, but I find the regular text selection tool a lot quicker and more intuitive. Also, I wonder how many people that haven't read about it somewhere know the feature even exists. BTW, I have 3d touch on, just don't ever use it. It's on because I'm preparing myself for the inevitable future of variable force touch gestures.

You mean holding the touch for a second and then manually moving the markers?

Yes. And on a similar topic, I find the loupe effect a lot more intuitive than the android bottom of cursor handle too

Re: Making the Touch Bar useful by abandoning Apple guidelines

#467
post #251

Earlier quoted context omitted.

If you aren't accessing the volume control or screen brightness keys without looking down then you're not really a touch typist :)

You are not a real touch typist, if you don't write with butterflies.

Or if you don't listen to music. Or if you use a desk where you don't ever have to adjust the screen brightness.

I never realized all of the complexity that developers were required to deal with.

Re: Making the Touch Bar useful by abandoning Apple guidelines

#468
post #283

Earlier quoted context omitted.

>I thought so too but the Pebble Time had snappy, colorful animations[1] that looked really good, and changed my perception completely on what is possible with e-ink. Except they didn't use e-ink. Pebble used transreflective LCD's. https://en.wikipedia.org/wiki/Transflective_liquid-crystal_d...

I see. The confusion on my part is that they used the term "e-paper" which I've now learned is an umbrella term including e-ink and any other technology that works to electronically replace paper. Based on cursory research I believe the most important aspect of the LCD used on the Pebble time is that it's a "Memory in Pixel" or "Memory LCD"[1] – a technology specifically built for screens that may show the same thing…

Pretty neat. Thanks for this comment, I didn't know about the memory in pixel.

Re: Making the Touch Bar useful by abandoning Apple guidelines

#469

Earlier quoted context omitted.

Apple recently released the iMac Pro, which is exactly that though

Not so much. Given that the Mac Pro has been neglected for years and still uses the same hardware it was released with, I'm of the opinion that Apple have lost interest in it and intend to kill it off. Apple engineers even admitted they backed themselves into a corner with the Mac Pro's design, as it is totally incapable of taking newer, larger GPUs, mostly for thermal reasons cramming them into the small chassis. Th…

Sometimes you need an unattended Mac powerhouse (CI, render farm...). Racking in† a Mac Pro is immensely easier than an iMac Pro, for which use case the screen is useless.

† in a real, makeshift, or conceptual rack.

Re: Making the Touch Bar useful by abandoning Apple guidelines

#470
post #327

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And give up the only good desktop operating system, retina screens and the only usable touchpad in laptops.

Sounds like you never used a Surface Book. The OS is closer to Linux than macOS thanks to WSL, the screen is truly stunning and the touchpad on-par with MacBooks.

No, they don't sell them where I live. Also I remember the 90's and never will support Microsoft willingly.
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