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Walt Disney's MultiPlane Camera (1957) [video]

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Re: Walt Disney's MultiPlane Camera (1957) [video]

#31

Old instructional videos so much more informative than today’s. They’re so simple. Clear narration, simple animations, music is appropriate and minimal. They don’t overload our senses in the way modern videography does. It seems to me that everything today is optimized for the highest cognitive load - sort of similar to the “loudness war” in music, but for videos. Popular videos on YT are optimized for clicks and lik…

This video kinda reminds me of the Apple WWDC video I'm watching atm - no distractions, trained / practiced speaker, very well prepared with autocompleting code snippets, minimal code, simple / to the point presentation, etc.

Those people got paid to inform. Youtubers get paid to be seen.

Re: Walt Disney's MultiPlane Camera (1957) [video]

#32

Old instructional videos so much more informative than today’s. They’re so simple. Clear narration, simple animations, music is appropriate and minimal. They don’t overload our senses in the way modern videography does. It seems to me that everything today is optimized for the highest cognitive load - sort of similar to the “loudness war” in music, but for videos. Popular videos on YT are optimized for clicks and lik…

A simple matter of hand painting hundreds of frames of Mickey Mouse for a throw away illustration

Re: Walt Disney's MultiPlane Camera (1957) [video]

#33

I can only imagine how much work is put into modern 3D animated movies and that it's far from being easy or quick to produce. On the other side, if I look at the creation process of hand-drawn animation movies and the involved physical man labour, which is so vastly different from labour in front of a computer, that makes it so much more worthy as a memory than any modern animation movie. Or is this simple nostalgia…

> Or is this simple nostalgia tricking me ?

It is. Both are labor intensive, and esp. with 3d graphics it rests on the shoulders of giants, with a lot of elementary work in the field being done by Pixar; not just for movies but for games too. Check out Pixar's list of publications; look at the ones at the bottom (time-wise), where they lay some groundwork in realistic lighting, reflections, shadows and such back in the early 80's: http://graphics.pixar.com/library/index.html

Re: Walt Disney's MultiPlane Camera (1957) [video]

#35

I can only imagine how much work is put into modern 3D animated movies and that it's far from being easy or quick to produce. On the other side, if I look at the creation process of hand-drawn animation movies and the involved physical man labour, which is so vastly different from labour in front of a computer, that makes it so much more worthy as a memory than any modern animation movie. Or is this simple nostalgia…

The feeling and texture of the stop-motion animation or hand drawn animation is not matched by the computer animation. Since we can feel the materials, labor and the natural features of such animations. As a result, we feel more connected.

Computers are the other hand isolated from us by their very nature. Resolution, details and other things are higher and better, but they are not natural. So it feels more distant from us.

Because of the same reasons I use a mechanical watch, because I can feel the materials, labor and naturalness of the device.

edit: Fixed some grammatical errors.

Re: Walt Disney's MultiPlane Camera (1957) [video]

#36

If you are interested in this or anything Walt Disney, I _strongly_ recommend visiting the Walt Disney Family Museum in the Presidio of San Francisco ( https://waltdisney.org/ ). It even has an original MultiPlane camera in the gift shop! I also recommend taking the Walk In Walt's Disneyland Footsteps ( https://disneyland.disney.go.com/events-tours/disneyland/wal... ) guided tour at Disneyland which I just did this w…

What struck me most about the camera is how big it is -- it's not just in the gift shop, it stands through the center of the museum, two or three stories tall.

Re: Walt Disney's MultiPlane Camera (1957) [video]

#37

Old instructional videos so much more informative than today’s. They’re so simple. Clear narration, simple animations, music is appropriate and minimal. They don’t overload our senses in the way modern videography does. It seems to me that everything today is optimized for the highest cognitive load - sort of similar to the “loudness war” in music, but for videos. Popular videos on YT are optimized for clicks and lik…

A simple matter of hand painting hundreds of frames of Mickey Mouse for a throw away illustration

Possibly thousands. With 25 fps, a thousand frames is just 40 seconds worth of film, and the Mickey sequence was longer than that.

Re: Walt Disney's MultiPlane Camera (1957) [video]

#38

This is technology that has a clear benefit over the old. The effect that is shown from Bambi is a huge leap forward. Current 3D movie technology has not been as big a leap for me. Whenever I watch a 3D movie I always think that it would have been mostly the same in 2D and it would have been more comfortable to watch the movie without the glasses/headset. The effect of the multiplane camera however lifts the scene to…

I watch movies in 2D exclusively, including the big Marvel features. I have watched my fair share of 3D movies, but never noticed it except when the crew went out of their way to include a scene where a sword blade comes very close to the camera for a split-second. I'm not paying extra charge for this. Plus, with 3D, if you're not in the center of the room, you will have weird distortions because the separate images do not match the perspective from your location.

Re: Walt Disney's MultiPlane Camera (1957) [video]

#39

If you are interested in this or anything Walt Disney, I _strongly_ recommend visiting the Walt Disney Family Museum in the Presidio of San Francisco ( https://waltdisney.org/ ). It even has an original MultiPlane camera in the gift shop! I also recommend taking the Walk In Walt's Disneyland Footsteps ( https://disneyland.disney.go.com/events-tours/disneyland/wal... ) guided tour at Disneyland which I just did this w…

The Walt Disney Family Museum in SF is indeed amazing! Notably, there are many fascinating things to see on the technology behind animated films and the EPCOT concepts.

It is also worth noting that it is run by 501(c)3, not directly affiliated with the Walt Disney company.

Re: Walt Disney's MultiPlane Camera (1957) [video]

#40

I can only imagine how much work is put into modern 3D animated movies and that it's far from being easy or quick to produce. On the other side, if I look at the creation process of hand-drawn animation movies and the involved physical man labour, which is so vastly different from labour in front of a computer, that makes it so much more worthy as a memory than any modern animation movie. Or is this simple nostalgia…

The feeling and texture of the stop-motion animation or hand drawn animation is not matched by the computer animation. Since we can feel the materials, labor and the natural features of such animations. As a result, we feel more connected. Computers are the other hand isolated from us by their very nature. Resolution, details and other things are higher and better, but they are not natural. So it feels more distant f…

Oh yes you're right. The feeling of texture and natural imperfection is a big part of my feelings.

I love to spot the shortly being animated parts of an animation movie. Those parts always show a slightly different coloring so that you know that something is happening soon.

I bet this is coming from the classic layering shown with Mickey at the beginning in the video.

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